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https://github.com/ppy/osu
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Remove unnecessary overrides
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parent
597f284805
commit
3e973c176f
@ -9,17 +9,14 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Edit.Compose.Components;
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using osuTK;
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using osuTK.Graphics;
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@ -29,8 +26,6 @@ namespace osu.Game.Rulesets.Taiko
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{
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public class TaikoHitObjectComposer : HitObjectComposer<TaikoHitObject>
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{
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private DrawableTaikoRuleset drawableRuleset;
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public TaikoHitObjectComposer(Ruleset ruleset)
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: base(ruleset)
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{
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@ -43,12 +38,7 @@ namespace osu.Game.Rulesets.Taiko
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new SwellCompositionTool()
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};
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protected override ComposeBlueprintContainer CreateBlueprintContainer() => new TaikoBlueprintContainer(drawableRuleset.Playfield.AllHitObjects);
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protected override DrawableRuleset<TaikoHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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{
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return drawableRuleset = new DrawableTaikoRuleset(ruleset, beatmap, mods);
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}
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protected override ComposeBlueprintContainer CreateBlueprintContainer() => new TaikoBlueprintContainer(Playfield.AllHitObjects);
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}
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public class TaikoBlueprintContainer : ComposeBlueprintContainer
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