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Add note about test not calling ProcessFrame
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@ -15,6 +15,9 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Tests.OnlinePlay
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{
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// NOTE: This test scene never calls ProcessFrame on clocks.
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// The current tests are fine without this as they are testing very static scenarios, but it's worth knowing
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// if adding further tests to this class.
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[HeadlessTest]
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public partial class TestSceneCatchUpSyncManager : OsuTestScene
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{
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