fixed some nerfs not carrying to the next iteration

This commit is contained in:
emu1337 2021-10-05 21:19:00 +02:00
parent 94f8692b00
commit 3cb816b6cd

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@ -104,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
rhythmComplexitySum += Math.Sqrt(effectiveRatio * startRatio) * currHistoricalDecay * Math.Sqrt(4 + islandSize) / 2 * Math.Sqrt(4 + previousIslandSize) / 2;
startRatio = windowPenalty * currRatio;
startRatio = effectiveRatio;
previousIslandSize = islandSize; // log the last island size.