mirror of https://github.com/ppy/osu
Merge pull request #19211 from peppy/fix-multiplayer-participant-panel-null-ruleset
Fix potential crash when attempting to create mod display using null ruleset
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commit
3c35ef56c9
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@ -5,6 +5,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Humanizer;
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using MessagePack;
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@ -48,7 +49,7 @@ public APIMod(Mod mod)
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}
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}
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public Mod ToMod(Ruleset ruleset)
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public Mod ToMod([NotNull] Ruleset ruleset)
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{
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Mod resultMod = ruleset.CreateModFromAcronym(Acronym);
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@ -1,8 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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@ -22,6 +21,7 @@
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Users;
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using osu.Game.Users.Drawables;
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@ -35,18 +35,18 @@ public class ParticipantPanel : MultiplayerRoomComposite, IHasContextMenu
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public readonly MultiplayerRoomUser User;
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[Resolved]
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private IAPIProvider api { get; set; }
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private IAPIProvider api { get; set; } = null!;
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[Resolved]
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private IRulesetStore rulesets { get; set; }
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private IRulesetStore rulesets { get; set; } = null!;
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private SpriteIcon crown;
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private SpriteIcon crown = null!;
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private OsuSpriteText userRankText;
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private ModDisplay userModsDisplay;
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private StateDisplay userStateDisplay;
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private OsuSpriteText userRankText = null!;
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private ModDisplay userModsDisplay = null!;
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private StateDisplay userStateDisplay = null!;
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private IconButton kickButton;
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private IconButton kickButton = null!;
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public ParticipantPanel(MultiplayerRoomUser user)
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{
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@ -135,7 +135,7 @@ private void load()
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 18),
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Text = user?.Username
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Text = user?.Username ?? string.Empty
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},
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userRankText = new OsuSpriteText
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{
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@ -188,7 +188,7 @@ protected override void OnRoomUpdated()
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const double fade_time = 50;
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var currentItem = Playlist.GetCurrentItem();
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var ruleset = currentItem != null ? rulesets.GetRuleset(currentItem.RulesetID)?.CreateInstance() : null;
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Ruleset? ruleset = currentItem != null ? rulesets.GetRuleset(currentItem.RulesetID)?.CreateInstance() : null;
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int? currentModeRank = ruleset != null ? User.User?.RulesetsStatistics?.GetValueOrDefault(ruleset.ShortName)?.GlobalRank : null;
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userRankText.Text = currentModeRank != null ? $"#{currentModeRank.Value:N0}" : string.Empty;
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@ -205,10 +205,13 @@ protected override void OnRoomUpdated()
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// If the mods are updated at the end of the frame, the flow container will skip a reflow cycle: https://github.com/ppy/osu-framework/issues/4187
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// This looks particularly jarring here, so re-schedule the update to that start of our frame as a fix.
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Schedule(() => userModsDisplay.Current.Value = User.Mods.Select(m => m.ToMod(ruleset)).ToList());
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Schedule(() =>
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{
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userModsDisplay.Current.Value = ruleset != null ? User.Mods.Select(m => m.ToMod(ruleset)).ToList() : Array.Empty<Mod>();
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});
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}
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public MenuItem[] ContextMenuItems
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public MenuItem[]? ContextMenuItems
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{
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get
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{
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