diff --git a/osu.Game.Rulesets.Taiko/UI/DrumTouchInputArea.cs b/osu.Game.Rulesets.Taiko/UI/DrumTouchInputArea.cs index 87804a9389..c1e98b7102 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrumTouchInputArea.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrumTouchInputArea.cs @@ -40,7 +40,7 @@ public partial class DrumTouchInputArea : VisibilityContainer private QuarterCircle leftRim = null!; private QuarterCircle rightRim = null!; - private Bindable configTouchControlScheme = new Bindable(); + private readonly Bindable configTouchControlScheme = new Bindable(); [Resolved] private OsuColour colours { get; set; } = null!; @@ -222,10 +222,12 @@ private Color4 getColourFromTaikoAction(TaikoAction handledAction) #pragma warning disable format switch (handledAction) { - case TaikoAction.LeftRim: return colours.Blue; - case TaikoAction.LeftCentre: return colours.Red; - case TaikoAction.RightCentre: return colours.Red; - case TaikoAction.RightRim: return colours.Blue; + case TaikoAction.LeftRim: + case TaikoAction.RightRim: + return colours.Blue; + case TaikoAction.LeftCentre: + case TaikoAction.RightCentre: + return colours.Red; } #pragma warning restore format return colours.Red;