Push to main multiplayer screen instead

This commit is contained in:
smoogipoo 2020-06-03 15:57:01 +09:00
parent 22f4e9012c
commit 3c07defa1a
2 changed files with 4 additions and 18 deletions

View File

@ -20,6 +20,7 @@ using osu.Game.Screens.Multi.Components;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.Play; using osu.Game.Screens.Multi.Play;
using osu.Game.Screens.Multi.Ranking; using osu.Game.Screens.Multi.Ranking;
using osu.Game.Screens.Play;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using Footer = osu.Game.Screens.Multi.Match.Components.Footer; using Footer = osu.Game.Screens.Multi.Match.Components.Footer;
@ -260,10 +261,10 @@ namespace osu.Game.Screens.Multi.Match
{ {
default: default:
case GameTypeTimeshift _: case GameTypeTimeshift _:
multiplayer?.Start(() => new TimeshiftPlayer(SelectedItem.Value) multiplayer?.Push(new PlayerLoader(() => new TimeshiftPlayer(SelectedItem.Value)
{ {
Exited = () => leaderboardChatDisplay.RefreshScores() Exited = () => leaderboardChatDisplay.RefreshScores()
}); }));
break; break;
} }
} }
@ -271,8 +272,7 @@ namespace osu.Game.Screens.Multi.Match
private void showBeatmapResults() private void showBeatmapResults()
{ {
Debug.Assert(roomId.Value != null); Debug.Assert(roomId.Value != null);
multiplayer?.Push(new TimeshiftResultsScreen(null, roomId.Value.Value, SelectedItem.Value, false));
this.Push(new TimeshiftResultsScreen(null, roomId.Value.Value, SelectedItem.Value, false));
} }
} }
} }

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
@ -24,7 +23,6 @@ using osu.Game.Screens.Multi.Lounge;
using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Screens.Multi.Match; using osu.Game.Screens.Multi.Match;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Play;
using osuTK; using osuTK;
namespace osu.Game.Screens.Multi namespace osu.Game.Screens.Multi
@ -197,18 +195,6 @@ namespace osu.Game.Screens.Multi
Logger.Log($"Polling adjusted (listing: {roomManager.TimeBetweenListingPolls}, selection: {roomManager.TimeBetweenSelectionPolls})"); Logger.Log($"Polling adjusted (listing: {roomManager.TimeBetweenListingPolls}, selection: {roomManager.TimeBetweenSelectionPolls})");
} }
/// <summary>
/// Push a <see cref="Player"/> to the main screen stack to begin gameplay.
/// Generally called from a <see cref="MatchSubScreen"/> via DI resolution.
/// </summary>
public void Start(Func<Player> player)
{
if (!this.IsCurrentScreen())
return;
this.Push(new PlayerLoader(player));
}
public void APIStateChanged(IAPIProvider api, APIState state) public void APIStateChanged(IAPIProvider api, APIState state)
{ {
if (state != APIState.Online) if (state != APIState.Online)