Make SliderPath.ControlPoints read-only

This commit is contained in:
smoogipoo 2018-11-12 14:03:54 +09:00
parent 51e4feeda7
commit 3b88d94793
3 changed files with 8 additions and 9 deletions

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -56,7 +55,7 @@ protected override void Update()
{
base.Update();
Position = slider.StackedPosition + slider.Path.ControlPoints[index];
Position = slider.StackedPosition + slider.Path.ControlPoints.Span[index];
marker.Colour = isSegmentSeparator ? colours.Red : colours.Yellow;
@ -65,7 +64,7 @@ protected override void Update()
if (index != slider.Path.ControlPoints.Length - 1)
{
path.AddVertex(Vector2.Zero);
path.AddVertex(slider.Path.ControlPoints[index + 1] - slider.Path.ControlPoints[index]);
path.AddVertex(slider.Path.ControlPoints.Span[index + 1] - slider.Path.ControlPoints.Span[index]);
}
path.OriginPosition = path.PositionInBoundingBox(Vector2.Zero);
@ -106,8 +105,8 @@ protected override bool OnDrag(DragEvent e)
private bool isSegmentSeparator => isSegmentSeparatorWithNext || isSegmentSeparatorWithPrevious;
private bool isSegmentSeparatorWithNext => index < slider.Path.ControlPoints.Length - 1 && slider.Path.ControlPoints[index + 1] == slider.Path.ControlPoints[index];
private bool isSegmentSeparatorWithNext => index < slider.Path.ControlPoints.Length - 1 && slider.Path.ControlPoints.Span[index + 1] == slider.Path.ControlPoints.Span[index];
private bool isSegmentSeparatorWithPrevious => index > 0 && slider.Path.ControlPoints[index - 1] == slider.Path.ControlPoints[index];
private bool isSegmentSeparatorWithPrevious => index > 0 && slider.Path.ControlPoints.Span[index - 1] == slider.Path.ControlPoints.Span[index];
}
}

View File

@ -34,7 +34,7 @@ public void ApplyToHitObject(HitObject hitObject)
var newControlPoints = new Vector2[slider.Path.ControlPoints.Length];
for (int i = 0; i < slider.Path.ControlPoints.Length; i++)
newControlPoints[i] = new Vector2(slider.Path.ControlPoints[i].X, -slider.Path.ControlPoints[i].Y);
newControlPoints[i] = new Vector2(slider.Path.ControlPoints.Span[i].X, -slider.Path.ControlPoints.Span[i].Y);
slider.Path = new SliderPath(slider.Path.Type, newControlPoints, slider.Path.ExpectedDistance);
}

View File

@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Objects
{
public readonly struct SliderPath
{
public readonly Vector2[] ControlPoints;
public readonly ReadOnlyMemory<Vector2> ControlPoints;
public readonly PathType Type;
public readonly double? ExpectedDistance;
@ -73,9 +73,9 @@ private void calculatePath()
{
end++;
if (i == ControlPoints.Length - 1 || ControlPoints[i] == ControlPoints[i + 1])
if (i == ControlPoints.Length - 1 || ControlPoints.Span[i] == ControlPoints.Span[i + 1])
{
ReadOnlySpan<Vector2> cpSpan = ControlPoints.AsSpan().Slice(start, end - start);
ReadOnlySpan<Vector2> cpSpan = ControlPoints.Span.Slice(start, end - start);
foreach (Vector2 t in calculateSubpath(cpSpan))
if (calculatedPath.Count == 0 || calculatedPath.Last() != t)