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https://github.com/ppy/osu
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Tidy up visual look
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07bb0805e9
commit
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@ -3,9 +3,9 @@
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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@ -67,12 +67,24 @@ namespace osu.Game.Screens.Select
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public BeatmapDetails()
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{
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CornerRadius = 10;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Hollow = true,
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Colour = new Color4(130, 204, 255, 15),
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Radius = 10,
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};
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(0.5f),
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Colour = new Color4(130, 204, 255, 40),
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Blending = BlendingParameters.Additive,
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},
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new Container
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{
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@ -122,7 +134,8 @@ namespace osu.Game.Screens.Select
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},
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.X,
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Height = 250,
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Width = 0.5f,
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ScrollbarVisible = false,
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Padding = new MarginPadding { Left = spacing / 2 },
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@ -271,11 +284,6 @@ namespace osu.Game.Screens.Select
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InternalChildren = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(0.5f),
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},
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content = new Container
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{
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RelativeSizeAxes = Axes.X,
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@ -61,7 +61,7 @@ namespace osu.Game.Screens.Select
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{
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Type = EdgeEffectType.Glow,
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Colour = new Color4(130, 204, 255, 150),
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Radius = 20,
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Radius = 15,
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Roundness = 15,
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};
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}
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@ -311,23 +311,36 @@ namespace osu.Game.Screens.Select.Details
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Font = OsuFont.GetFont(size: 12)
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},
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},
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bar = new Bar
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new Container
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.X,
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Height = 5,
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BackgroundColour = Color4.White.Opacity(0.5f),
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Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
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},
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ModBar = new Bar
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.X,
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Alpha = 0.5f,
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Height = 5,
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Left = name_width + 10, Right = value_width + 10 },
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Children = new Drawable[]
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{
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new Container
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.X,
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Height = 5,
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CornerRadius = 2,
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Masking = true,
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Children = new Drawable[]
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{
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bar = new Bar
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{
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RelativeSizeAxes = Axes.Both,
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BackgroundColour = Color4.White.Opacity(0.5f),
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},
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ModBar = new Bar
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.5f,
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},
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}
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},
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}
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},
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new Container
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{
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@ -240,7 +240,7 @@ namespace osu.Game.Screens.Select
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = left_area_padding },
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Padding = new MarginPadding { Top = 5 },
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Children = new Drawable[]
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{
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new LeftSideInteractionContainer(() => Carousel.ScrollToSelected())
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@ -264,7 +264,7 @@ namespace osu.Game.Screens.Select
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Padding = new MarginPadding(10)
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{
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Left = left_area_padding,
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Right = left_area_padding * 2,
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Right = left_area_padding * 2 + 5,
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},
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Y = WEDGE_HEIGHT,
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Children = new Drawable[]
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