mirror of
https://github.com/ppy/osu
synced 2024-12-16 11:56:31 +00:00
Merge pull request #24790 from bdach/scoring-test-scene-improvements
Improve scoring test scene usability
This commit is contained in:
commit
3aca295aa5
@ -5,7 +5,9 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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@ -33,8 +35,17 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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private GraphContainer graphs = null!;
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private SettingsSlider<int> sliderMaxCombo = null!;
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private SettingsCheckbox scaleToMax = null!;
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private FillFlowContainer legend = null!;
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private FillFlowContainer<LegendEntry> legend = null!;
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private readonly BindableBool standardisedVisible = new BindableBool(true);
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private readonly BindableBool classicVisible = new BindableBool(true);
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private readonly BindableBool scoreV1Visible = new BindableBool(true);
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private readonly BindableBool scoreV2Visible = new BindableBool(true);
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Test]
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public void TestBasic()
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@ -43,6 +54,11 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Colour4.Black
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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@ -63,10 +79,10 @@ namespace osu.Game.Tests.Visual.Gameplay
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},
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new Drawable[]
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{
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legend = new FillFlowContainer
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legend = new FillFlowContainer<LegendEntry>
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{
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Padding = new MarginPadding(20),
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Direction = FillDirection.Full,
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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},
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@ -78,26 +94,31 @@ namespace osu.Game.Tests.Visual.Gameplay
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Padding = new MarginPadding(20),
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Full,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Children = new Drawable[]
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{
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sliderMaxCombo = new SettingsSlider<int>
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{
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Width = 0.5f,
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TransferValueOnCommit = true,
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Current = new BindableInt(1024)
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{
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MinValue = 96,
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MaxValue = 8192,
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},
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LabelText = "max combo",
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LabelText = "Max combo",
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},
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scaleToMax = new SettingsCheckbox
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{
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LabelText = "Rescale plots to 100%",
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Current = { Value = true, Default = true }
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},
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new OsuTextFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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Width = 0.5f,
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AutoSizeAxes = Axes.Y,
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Text = $"Left click to add miss\nRight click to add OK/{base_ok}"
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Text = $"Left click to add miss\nRight click to add OK/{base_ok}",
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Margin = new MarginPadding { Top = 20 }
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}
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}
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},
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@ -107,6 +128,12 @@ namespace osu.Game.Tests.Visual.Gameplay
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};
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sliderMaxCombo.Current.BindValueChanged(_ => rerun());
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scaleToMax.Current.BindValueChanged(_ => rerun());
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standardisedVisible.BindValueChanged(_ => rescalePlots());
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classicVisible.BindValueChanged(_ => rescalePlots());
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scoreV1Visible.BindValueChanged(_ => rescalePlots());
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scoreV2Visible.BindValueChanged(_ => rescalePlots());
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graphs.MissLocations.BindCollectionChanged((_, __) => rerun());
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graphs.NonPerfectLocations.BindCollectionChanged((_, __) => rerun());
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@ -125,11 +152,29 @@ namespace osu.Game.Tests.Visual.Gameplay
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graphs.Clear();
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legend.Clear();
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runForProcessor("lazer-standardised", Color4.YellowGreen, new OsuScoreProcessor(), ScoringMode.Standardised);
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runForProcessor("lazer-classic", Color4.MediumPurple, new OsuScoreProcessor(), ScoringMode.Classic);
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runForProcessor("lazer-standardised", colours.Green1, new OsuScoreProcessor(), ScoringMode.Standardised, standardisedVisible);
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runForProcessor("lazer-classic", colours.Blue1, new OsuScoreProcessor(), ScoringMode.Classic, classicVisible);
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runScoreV1();
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runScoreV2();
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rescalePlots();
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}
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private void rescalePlots()
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{
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if (!scaleToMax.Current.Value && legend.Any(entry => entry.Visible.Value))
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{
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long maxScore = legend.Where(entry => entry.Visible.Value).Max(entry => entry.FinalScore);
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foreach (var graph in graphs)
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graph.Height = graph.Values.Max() / maxScore;
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}
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else
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{
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foreach (var graph in graphs)
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graph.Height = 1;
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}
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}
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private void runScoreV1()
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@ -156,17 +201,22 @@ namespace osu.Game.Tests.Visual.Gameplay
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currentCombo++;
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}
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runForAlgorithm("ScoreV1 (classic)", Color4.Purple,
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() => applyHitV1(base_great),
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() => applyHitV1(base_ok),
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() => applyHitV1(0),
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() =>
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runForAlgorithm(new ScoringAlgorithm
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{
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Name = "ScoreV1 (classic)",
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Colour = colours.Purple1,
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ApplyHit = () => applyHitV1(base_great),
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ApplyNonPerfect = () => applyHitV1(base_ok),
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ApplyMiss = () => applyHitV1(0),
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GetTotalScore = () =>
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{
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// Arbitrary value chosen towards the upper range.
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const double score_multiplier = 4;
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return (int)(totalScore * score_multiplier);
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});
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},
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Visible = scoreV1Visible
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});
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}
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private void runScoreV2()
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@ -199,15 +249,19 @@ namespace osu.Game.Tests.Visual.Gameplay
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currentHits++;
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}
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runForAlgorithm("ScoreV2", Color4.OrangeRed,
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() => applyHitV2(base_great),
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() => applyHitV2(base_ok),
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() =>
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runForAlgorithm(new ScoringAlgorithm
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{
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Name = "ScoreV2",
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Colour = colours.Red1,
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ApplyHit = () => applyHitV2(base_great),
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ApplyNonPerfect = () => applyHitV2(base_ok),
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ApplyMiss = () =>
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{
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currentHits++;
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maxBaseScore += base_great;
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currentCombo = 0;
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}, () =>
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},
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GetTotalScore = () =>
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{
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double accuracy = currentBaseScore / maxBaseScore;
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@ -216,10 +270,12 @@ namespace osu.Game.Tests.Visual.Gameplay
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700000 * comboPortion / comboPortionMax +
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300000 * Math.Pow(accuracy, 10) * ((double)currentHits / maxCombo)
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);
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});
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},
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Visible = scoreV2Visible
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});
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}
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private void runForProcessor(string name, Color4 colour, ScoreProcessor processor, ScoringMode mode)
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private void runForProcessor(string name, Color4 colour, ScoreProcessor processor, ScoringMode mode, BindableBool visibility)
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{
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int maxCombo = sliderMaxCombo.Current.Value;
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@ -229,14 +285,19 @@ namespace osu.Game.Tests.Visual.Gameplay
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processor.ApplyBeatmap(beatmap);
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runForAlgorithm(name, colour,
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() => processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Great }),
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() => processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Ok }),
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() => processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Miss }),
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() => processor.GetDisplayScore(mode));
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runForAlgorithm(new ScoringAlgorithm
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{
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Name = name,
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Colour = colour,
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ApplyHit = () => processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Great }),
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ApplyNonPerfect = () => processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Ok }),
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ApplyMiss = () => processor.ApplyResult(new OsuJudgementResult(new HitCircle(), new OsuJudgement()) { Type = HitResult.Miss }),
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GetTotalScore = () => processor.GetDisplayScore(mode),
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Visible = visibility
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});
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}
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private void runForAlgorithm(string name, Color4 colour, Action applyHit, Action applyNonPerfect, Action applyMiss, Func<long> getTotalScore)
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private void runForAlgorithm(ScoringAlgorithm scoringAlgorithm)
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{
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int maxCombo = sliderMaxCombo.Current.Value;
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@ -245,49 +306,52 @@ namespace osu.Game.Tests.Visual.Gameplay
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for (int i = 0; i < maxCombo; i++)
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{
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if (graphs.MissLocations.Contains(i))
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applyMiss();
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scoringAlgorithm.ApplyMiss();
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else if (graphs.NonPerfectLocations.Contains(i))
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applyNonPerfect();
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scoringAlgorithm.ApplyNonPerfect();
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else
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applyHit();
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scoringAlgorithm.ApplyHit();
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results.Add(getTotalScore());
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results.Add(scoringAlgorithm.GetTotalScore());
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}
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graphs.Add(new LineGraph
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LineGraph graph;
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graphs.Add(graph = new LineGraph
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{
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Name = name,
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Name = scoringAlgorithm.Name,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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LineColour = colour,
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LineColour = scoringAlgorithm.Colour,
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Values = results
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});
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legend.Add(new OsuSpriteText
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legend.Add(new LegendEntry(scoringAlgorithm, graph)
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{
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Colour = colour,
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RelativeSizeAxes = Axes.X,
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Width = 0.5f,
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Text = $"{FontAwesome.Solid.Circle.Icon} {name}"
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});
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legend.Add(new OsuSpriteText
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{
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Colour = colour,
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RelativeSizeAxes = Axes.X,
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Width = 0.5f,
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Text = $"final score {getTotalScore():#,0}"
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AccentColour = scoringAlgorithm.Colour,
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});
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}
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}
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public partial class GraphContainer : Container, IHasCustomTooltip<IEnumerable<LineGraph>>
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public class ScoringAlgorithm
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{
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public string Name { get; init; } = null!;
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public Color4 Colour { get; init; }
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public Action ApplyHit { get; init; } = () => { };
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public Action ApplyNonPerfect { get; init; } = () => { };
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public Action ApplyMiss { get; init; } = () => { };
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public Func<long> GetTotalScore { get; init; } = null!;
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public BindableBool Visible { get; init; } = null!;
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}
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public partial class GraphContainer : Container<LineGraph>, IHasCustomTooltip<IEnumerable<LineGraph>>
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{
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public readonly BindableList<double> MissLocations = new BindableList<double>();
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public readonly BindableList<double> NonPerfectLocations = new BindableList<double>();
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public Bindable<int> MaxCombo = new Bindable<int>();
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protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
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protected override Container<LineGraph> Content { get; } = new Container<LineGraph> { RelativeSizeAxes = Axes.Both };
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private readonly Box hoverLine;
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@ -438,7 +502,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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public ITooltip<IEnumerable<LineGraph>> GetCustomTooltip() => tooltip ??= new GraphTooltip(this);
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public IEnumerable<LineGraph> TooltipContent => Content.OfType<LineGraph>();
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public IEnumerable<LineGraph> TooltipContent => Content;
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public partial class GraphTooltip : CompositeDrawable, ITooltip<IEnumerable<LineGraph>>
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{
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@ -486,6 +550,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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foreach (var graph in content)
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{
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if (graph.Alpha == 0) continue;
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float valueAtHover = graph.Values.ElementAt(relevantCombo);
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float ofTotal = valueAtHover / graph.Values.Last();
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@ -496,4 +562,79 @@ namespace osu.Game.Tests.Visual.Gameplay
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public void Move(Vector2 pos) => this.MoveTo(pos);
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}
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}
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public partial class LegendEntry : OsuClickableContainer, IHasAccentColour
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{
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public Color4 AccentColour { get; set; }
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public BindableBool Visible { get; } = new BindableBool(true);
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public readonly long FinalScore;
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private readonly string description;
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private readonly LineGraph lineGraph;
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private OsuSpriteText descriptionText = null!;
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private OsuSpriteText finalScoreText = null!;
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public LegendEntry(ScoringAlgorithm scoringAlgorithm, LineGraph lineGraph)
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{
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description = scoringAlgorithm.Name;
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FinalScore = scoringAlgorithm.GetTotalScore();
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AccentColour = scoringAlgorithm.Colour;
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Visible.BindTo(scoringAlgorithm.Visible);
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this.lineGraph = lineGraph;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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RelativeSizeAxes = Content.RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Content.AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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descriptionText = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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finalScoreText = new OsuSpriteText
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Font = OsuFont.Default.With(fixedWidth: true)
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Visible.BindValueChanged(_ => updateState(), true);
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Action = Visible.Toggle;
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateState();
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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updateState();
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base.OnHoverLost(e);
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}
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private void updateState()
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{
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Colour = IsHovered ? AccentColour.Lighten(0.2f) : AccentColour;
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descriptionText.Text = $"{(Visible.Value ? FontAwesome.Solid.CheckCircle.Icon : FontAwesome.Solid.Circle.Icon)} {description}";
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finalScoreText.Text = FinalScore.ToString("#,0");
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lineGraph.Alpha = Visible.Value ? 1 : 0;
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}
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}
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}
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