mirror of
https://github.com/ppy/osu
synced 2025-01-28 00:32:59 +00:00
Move PauseOverlay to correct namespace.
This commit is contained in:
parent
ae1d51bc9b
commit
3a8246f56d
@ -2,8 +2,8 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Overlays.Pause;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
@ -1,15 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play.Pause
|
||||
{
|
||||
public class PauseProgressBar : Container
|
||||
{
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play.Pause
|
||||
{
|
||||
public class PauseProgressGraph : Container
|
||||
{
|
@ -1,13 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play.Pause
|
||||
{
|
||||
public class QuitButton : DialogButton
|
||||
{
|
@ -6,7 +6,7 @@ using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play.Pause
|
||||
{
|
||||
public class ResumeButton : DialogButton
|
||||
{
|
@ -6,7 +6,7 @@ using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play.Pause
|
||||
{
|
||||
public class RetryButton : DialogButton
|
||||
{
|
@ -2,19 +2,20 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens.Play.Pause;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class PauseOverlay : OverlayContainer
|
||||
{
|
@ -16,7 +16,6 @@ using osu.Framework.Screens;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Pause;
|
||||
using osu.Framework.Configuration;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
@ -274,12 +274,12 @@
|
||||
<Compile Include="Screens\Select\SearchTextBox.cs" />
|
||||
<Compile Include="Screens\Select\FooterButton.cs" />
|
||||
<Compile Include="Screens\Select\Footer.cs" />
|
||||
<Compile Include="Overlays\Pause\PauseOverlay.cs" />
|
||||
<Compile Include="Overlays\Pause\PauseProgressBar.cs" />
|
||||
<Compile Include="Overlays\Pause\PauseProgressGraph.cs" />
|
||||
<Compile Include="Overlays\Pause\ResumeButton.cs" />
|
||||
<Compile Include="Overlays\Pause\RetryButton.cs" />
|
||||
<Compile Include="Overlays\Pause\QuitButton.cs" />
|
||||
<Compile Include="Screens\Play\PauseOverlay.cs" />
|
||||
<Compile Include="Screens\Play\Pause\PauseProgressBar.cs" />
|
||||
<Compile Include="Screens\Play\Pause\PauseProgressGraph.cs" />
|
||||
<Compile Include="Screens\Play\Pause\ResumeButton.cs" />
|
||||
<Compile Include="Screens\Play\Pause\RetryButton.cs" />
|
||||
<Compile Include="Screens\Play\Pause\QuitButton.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialog.cs" />
|
||||
<Compile Include="Graphics\UserInterface\DialogButton.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialogButton.cs" />
|
||||
@ -307,9 +307,7 @@
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<Folder Include="Overlays\Dialog\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
Loading…
Reference in New Issue
Block a user