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Use value where applicable
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@ -62,6 +62,6 @@ namespace osu.Game.Graphics.UserInterface
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fill.Width = value * UsableWidth;
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}
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protected override void OnUserChange(double value) => OnSeek?.Invoke(Current);
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protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
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}
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}
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@ -112,6 +112,6 @@ namespace osu.Game.Screens.Play
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handleBase.X = xFill;
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}
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protected override void OnUserChange(double value) => OnSeek?.Invoke(Current);
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protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
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}
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}
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