Remove unused automapper setup for the time being

This commit is contained in:
Dean Herbert 2021-03-31 15:10:03 +09:00
parent 710599c521
commit 37bf79e8a4

View File

@ -3,13 +3,7 @@
using System.Collections.Generic;
using AutoMapper;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Input.Bindings;
using osu.Game.IO;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Skinning;
using Realms;
namespace osu.Game.Database
@ -21,22 +15,7 @@ namespace osu.Game.Database
c.ShouldMapField = fi => false;
c.ShouldMapProperty = pi => pi.SetMethod != null && pi.SetMethod.IsPublic;
c.CreateMap<BeatmapDifficulty, BeatmapDifficulty>();
c.CreateMap<BeatmapInfo, BeatmapInfo>();
c.CreateMap<BeatmapMetadata, BeatmapMetadata>();
c.CreateMap<BeatmapSetFileInfo, BeatmapSetFileInfo>();
c.CreateMap<BeatmapSetInfo, BeatmapSetInfo>()
.ForMember(s => s.Beatmaps, d => d.MapFrom(s => s.Beatmaps))
.ForMember(s => s.Files, d => d.MapFrom(s => s.Files))
.MaxDepth(2);
c.CreateMap<RealmKeyBinding, RealmKeyBinding>();
c.CreateMap<DatabasedSetting, DatabasedSetting>();
c.CreateMap<FileInfo, FileInfo>();
c.CreateMap<ScoreFileInfo, ScoreFileInfo>();
c.CreateMap<SkinInfo, SkinInfo>();
c.CreateMap<RulesetInfo, RulesetInfo>();
}).CreateMapper();
/// <summary>