Remove unnecessary pixelSnapping parameter

This was only required because there was text being rendered to the
`BufferedContainer` content until now. Removing this should allow for
better resolution in the background display (due to using a better
minify scale mode).
This commit is contained in:
Dean Herbert 2021-05-05 17:59:49 +09:00
parent 4f12ae2711
commit 377af38d94

View File

@ -27,7 +27,7 @@ namespace osu.Game.Screens.Select
{
RelativeSizeAxes = Axes.Both;
InternalChild = new BufferedContainer(pixelSnapping: true)
InternalChild = new BufferedContainer()
{
CacheDrawnFrameBuffer = true,
RelativeSizeAxes = Axes.Both,