mirror of https://github.com/ppy/osu
Remove unnecessary pixelSnapping parameter
This was only required because there was text being rendered to the `BufferedContainer` content until now. Removing this should allow for better resolution in the background display (due to using a better minify scale mode).
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@ -27,7 +27,7 @@ private void load()
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{
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RelativeSizeAxes = Axes.Both;
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InternalChild = new BufferedContainer(pixelSnapping: true)
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InternalChild = new BufferedContainer()
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{
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CacheDrawnFrameBuffer = true,
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RelativeSizeAxes = Axes.Both,
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