Fix incorrect asserts

This commit is contained in:
smoogipoo 2019-12-13 18:13:24 +09:00
parent 87a7f340e3
commit 36f541d8e5

View File

@ -45,7 +45,7 @@ namespace osu.Game.Tests.NonVisual
cpi.Add(1000, new DifficultyControlPoint()); // is redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(0));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(0));
Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(0));
cpi.Add(1000, new DifficultyControlPoint { SpeedMultiplier = 2 }); // is not redundant
@ -64,7 +64,7 @@ namespace osu.Game.Tests.NonVisual
cpi.Add(1000, new SampleControlPoint()); // is redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(0));
Assert.That(cpi.SamplePoints.Count, Is.EqualTo(1));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
cpi.Add(1000, new SampleControlPoint { SampleVolume = 50 }); // is not redundant
@ -83,7 +83,7 @@ namespace osu.Game.Tests.NonVisual
cpi.Add(1000, new EffectControlPoint()); // is redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(0));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(0));
Assert.That(cpi.EffectPoints.Count, Is.EqualTo(0));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(0));
cpi.Add(1000, new EffectControlPoint { KiaiMode = true }); // is not redundant