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https://github.com/ppy/osu
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Merge branch 'master' into legacy-cursor
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commit
340b709e43
@ -63,7 +63,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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return;
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for (int i = 0; i < value.Count; i++)
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backgroundFlow.Add(new ScoreTableRowBackground(i));
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backgroundFlow.Add(new ScoreTableRowBackground(i, value[i]));
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Columns = createHeaders(value[0]);
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Content = value.Select((s, i) => createContent(i, s)).ToArray().ToRectangular();
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@ -7,6 +7,8 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Scoring;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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@ -17,8 +19,14 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private readonly Box hoveredBackground;
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private readonly Box background;
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public ScoreTableRowBackground(int index)
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private readonly int index;
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private readonly ScoreInfo score;
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public ScoreTableRowBackground(int index, ScoreInfo score)
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{
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this.index = index;
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this.score = score;
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RelativeSizeAxes = Axes.X;
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Height = 25;
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@ -37,16 +45,21 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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Alpha = 0,
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},
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};
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if (index % 2 != 0)
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background.Alpha = 0;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OsuColour colours, IAPIProvider api)
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{
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hoveredBackground.Colour = colours.Gray4;
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background.Colour = colours.Gray3;
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var isOwnScore = api.LocalUser.Value.Id == score.UserID;
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if (isOwnScore)
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background.Colour = colours.GreenDarker;
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else if (index % 2 == 0)
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background.Colour = colours.Gray3;
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else
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background.Alpha = 0;
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hoveredBackground.Colour = isOwnScore ? colours.GreenDark : colours.Gray4;
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}
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protected override bool OnHover(HoverEvent e)
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@ -167,10 +167,6 @@ namespace osu.Game.Overlays.Mods
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{
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switch (e.Button)
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{
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case MouseButton.Left:
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SelectNext(1);
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break;
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case MouseButton.Right:
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SelectNext(-1);
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break;
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@ -180,6 +176,13 @@ namespace osu.Game.Overlays.Mods
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return true;
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}
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protected override bool OnClick(ClickEvent e)
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{
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SelectNext(1);
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return true;
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}
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/// <summary>
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/// Select the next available mod in a specified direction.
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/// </summary>
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@ -3,16 +3,14 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Input.Bindings;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Screens.Ranking;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
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@ -36,21 +34,21 @@ namespace osu.Game.Overlays
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protected override bool DimMainContent => false; // dimming is handled by main overlay
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private class BackButton : OsuClickableContainer, IKeyBindingHandler<GlobalAction>
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private class BackButton : OsuButton
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{
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private AspectContainer aspect;
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[BackgroundDependencyLoader]
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private void load()
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{
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Size = new Vector2(Sidebar.DEFAULT_WIDTH);
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Children = new Drawable[]
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BackgroundColour = Color4.Black;
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AddRange(new Drawable[]
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{
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aspect = new AspectContainer
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new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new SpriteIcon
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@ -71,34 +69,8 @@ namespace osu.Game.Overlays
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},
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}
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}
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};
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});
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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aspect.ScaleTo(0.75f, 2000, Easing.OutQuint);
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return base.OnMouseDown(e);
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}
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protected override bool OnMouseUp(MouseUpEvent e)
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{
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aspect.ScaleTo(1, 1000, Easing.OutElastic);
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return base.OnMouseUp(e);
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}
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public bool OnPressed(GlobalAction action)
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{
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switch (action)
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{
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case GlobalAction.Back:
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Click();
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return true;
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}
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return false;
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}
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public bool OnReleased(GlobalAction action) => false;
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}
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}
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}
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