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Centralise implementation of slider bars which display millisecond time values
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@ -45,10 +45,5 @@ namespace osu.Game.Rulesets.Mania
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}
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};
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}
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private class TimeSlider : OsuSliderBar<double>
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{
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protected override LocalisableString GetTooltipText(double value) => $"{value:N0} ms";
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}
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}
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}
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15
osu.Game/Graphics/UserInterface/TimeSlider.cs
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15
osu.Game/Graphics/UserInterface/TimeSlider.cs
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@ -0,0 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Graphics.UserInterface
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{
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/// <summary>
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/// A slider bar which displays a millisecond time value.
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/// </summary>
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public class TimeSlider : OsuSliderBar<double>
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{
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protected override LocalisableString GetTooltipText(double value) => $"{value:N0} ms";
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}
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}
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@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
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{
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Children = new Drawable[]
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{
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new SettingsSlider<double, OffsetSlider>
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new SettingsSlider<double, TimeSlider>
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{
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LabelText = AudioSettingsStrings.AudioOffset,
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Current = config.GetBindable<double>(OsuSetting.AudioOffset),
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@ -35,10 +35,5 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
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}
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};
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}
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private class OffsetSlider : OsuSliderBar<double>
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{
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protected override LocalisableString GetTooltipText(double value) => value.ToString(@"0ms");
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}
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}
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}
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@ -43,10 +43,5 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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},
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};
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}
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private class TimeSlider : OsuSliderBar<double>
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{
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protected override LocalisableString GetTooltipText(double value) => $"{value:N0} ms";
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}
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}
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}
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