From 33206fcf0e7ae1fe87534f0a0d0cf549b8f6cdfd Mon Sep 17 00:00:00 2001 From: EVAST9919 Date: Sat, 8 Jul 2017 12:34:24 +0300 Subject: [PATCH] Use `Hide` instead of `FadeTo(0)` --- osu.Game/Screens/Play/HUD/ModDisplay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Play/HUD/ModDisplay.cs b/osu.Game/Screens/Play/HUD/ModDisplay.cs index 64a3554762..3fad7032a5 100644 --- a/osu.Game/Screens/Play/HUD/ModDisplay.cs +++ b/osu.Game/Screens/Play/HUD/ModDisplay.cs @@ -80,7 +80,7 @@ private void appearTransform() if (!playIsRanked) unrankedText.FadeInFromZero(fade_duration, EasingTypes.OutQuint); else - unrankedText.FadeTo(0); + unrankedText.Hide(); iconsContainer.Flush(); iconsContainer.FadeInFromZero(fade_duration, EasingTypes.OutQuint);