diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs index 8fce43f9b0..7ee0998281 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs @@ -26,6 +26,7 @@ using osu.Game.Rulesets.Osu.Mods; using osu.Game.Scoring; using osu.Game.Screens.Menu; using osu.Game.Screens.OnlinePlay.Lounge; +using osu.Game.Screens.OnlinePlay.Match.Components; using osu.Game.Screens.OnlinePlay.Playlists; using osu.Game.Screens.Play; using osu.Game.Screens.Ranking; @@ -79,7 +80,25 @@ namespace osu.Game.Tests.Visual.Navigation AddUntilStep("wait for return to playlist screen", () => playlistScreen.CurrentSubScreen is PlaylistsRoomSubScreen); + AddStep("go back to song select", () => + { + InputManager.MoveMouseTo(playlistScreen.ChildrenOfType().Single(b => b.Text == "Edit playlist")); + InputManager.Click(MouseButton.Left); + }); + + AddUntilStep("wait for song select", () => (playlistScreen.CurrentSubScreen as PlaylistsSongSelect)?.BeatmapSetsLoaded == true); + + AddStep("press home button", () => + { + InputManager.MoveMouseTo(Game.Toolbar.ChildrenOfType().Single()); + InputManager.Click(MouseButton.Left); + }); + + AddAssert("confirmation dialog shown", () => Game.ChildrenOfType().Single().CurrentDialog is not null); + pushEscape(); + pushEscape(); + AddAssert("confirmation dialog shown", () => Game.ChildrenOfType().Single().CurrentDialog is not null); AddStep("confirm exit", () => InputManager.Key(Key.Enter));