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https://github.com/ppy/osu
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Reduce notification output when exceptions are encountered
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45e4c09cb8
commit
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@ -220,15 +220,7 @@ namespace osu.Game
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Depth = -6,
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}, overlayContent.Add);
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Logger.NewEntry += entry =>
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{
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if (entry.Level < LogLevel.Important) return;
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notifications.Post(new SimpleNotification
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{
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Text = $@"{entry.Level}: {entry.Message}"
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});
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};
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forwardLoggedErrorsToNotifications();
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dependencies.Cache(settings);
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dependencies.Cache(social);
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@ -290,6 +282,36 @@ namespace osu.Game
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Cursor.State = Visibility.Hidden;
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}
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private void forwardLoggedErrorsToNotifications()
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{
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int recentErrorCount = 0;
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const double debounce = 5000;
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Logger.NewEntry += entry =>
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{
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if (entry.Level < LogLevel.Error || entry.Target == null) return;
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if (recentErrorCount < 2)
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{
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notifications.Post(new SimpleNotification
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{
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Icon = FontAwesome.fa_bomb,
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Text = (recentErrorCount == 0 ? entry.Message : "Subsequent errors occurred and have been logged.") + "\nClick to view log files.",
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Activated = () =>
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{
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Host.Storage.GetStorageForDirectory("logs").OpenInNativeExplorer();
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return true;
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}
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});
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}
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recentErrorCount++;
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Scheduler.AddDelayed(() => recentErrorCount--, debounce);
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};
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}
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private Task asyncLoadStream;
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private void loadComponentSingleFile<T>(T d, Action<T> add)
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