Play a sound when starting a timeshift or multiplayer room

This commit is contained in:
Dean Herbert 2020-12-24 16:53:25 +09:00
parent 43370d7021
commit 3148c04fb8
3 changed files with 24 additions and 12 deletions

View File

@ -4,6 +4,8 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Audio; using osu.Game.Audio;
@ -11,6 +13,7 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play;
namespace osu.Game.Screens.Multi.Match namespace osu.Game.Screens.Multi.Match
{ {
@ -21,6 +24,8 @@ namespace osu.Game.Screens.Multi.Match
public override bool DisallowExternalBeatmapRulesetChanges => true; public override bool DisallowExternalBeatmapRulesetChanges => true;
private SampleChannel sampleStart;
[Resolved(typeof(Room), nameof(Room.Playlist))] [Resolved(typeof(Room), nameof(Room.Playlist))]
protected BindableList<PlaylistItem> Playlist { get; private set; } protected BindableList<PlaylistItem> Playlist { get; private set; }
@ -30,8 +35,17 @@ namespace osu.Game.Screens.Multi.Match
[Resolved] [Resolved]
private BeatmapManager beatmapManager { get; set; } private BeatmapManager beatmapManager { get; set; }
[Resolved(canBeNull: true)]
protected Multiplayer Multiplayer { get; private set; }
private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated; private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleStart = audio.Samples.Get(@"SongSelect/confirm-selection");
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
@ -71,6 +85,12 @@ namespace osu.Game.Screens.Multi.Match
return base.OnExiting(next); return base.OnExiting(next);
} }
protected void StartPlay(Func<Player> player)
{
sampleStart?.Play();
Multiplayer?.Push(new PlayerLoader(player));
}
private void selectedItemChanged() private void selectedItemChanged()
{ {
updateWorkingBeatmap(); updateWorkingBeatmap();

View File

@ -16,7 +16,6 @@ using osu.Game.Screens.Multi.Match;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.RealtimeMultiplayer.Match; using osu.Game.Screens.Multi.RealtimeMultiplayer.Match;
using osu.Game.Screens.Multi.RealtimeMultiplayer.Participants; using osu.Game.Screens.Multi.RealtimeMultiplayer.Participants;
using osu.Game.Screens.Play;
using osu.Game.Users; using osu.Game.Users;
using ParticipantsList = osu.Game.Screens.Multi.RealtimeMultiplayer.Participants.ParticipantsList; using ParticipantsList = osu.Game.Screens.Multi.RealtimeMultiplayer.Participants.ParticipantsList;
@ -29,9 +28,6 @@ namespace osu.Game.Screens.Multi.RealtimeMultiplayer
public override string ShortTitle => "match"; public override string ShortTitle => "match";
[Resolved(canBeNull: true)]
private Multiplayer multiplayer { get; set; }
[Resolved] [Resolved]
private StatefulMultiplayerClient client { get; set; } private StatefulMultiplayerClient client { get; set; }
@ -206,7 +202,7 @@ namespace osu.Game.Screens.Multi.RealtimeMultiplayer
int[] userIds = client.Room.Users.Where(u => u.State >= MultiplayerUserState.WaitingForLoad).Select(u => u.UserID).ToArray(); int[] userIds = client.Room.Users.Where(u => u.State >= MultiplayerUserState.WaitingForLoad).Select(u => u.UserID).ToArray();
multiplayer?.Push(new PlayerLoader(() => new RealtimePlayer(SelectedItem.Value, userIds))); StartPlay(() => new RealtimePlayer(SelectedItem.Value, userIds));
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)

View File

@ -15,7 +15,6 @@ using osu.Game.Screens.Multi.Match;
using osu.Game.Screens.Multi.Match.Components; using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.Play; using osu.Game.Screens.Multi.Play;
using osu.Game.Screens.Multi.Ranking; using osu.Game.Screens.Multi.Ranking;
using osu.Game.Screens.Play;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using osu.Game.Users; using osu.Game.Users;
using Footer = osu.Game.Screens.Multi.Match.Components.Footer; using Footer = osu.Game.Screens.Multi.Match.Components.Footer;
@ -220,12 +219,9 @@ namespace osu.Game.Screens.Multi.Timeshift
}, true); }, true);
} }
private void onStart() private void onStart() => StartPlay(() => new TimeshiftPlayer(SelectedItem.Value)
{ {
multiplayer?.Push(new PlayerLoader(() => new TimeshiftPlayer(SelectedItem.Value) Exited = () => leaderboard.RefreshScores()
{ });
Exited = () => leaderboard.RefreshScores()
}));
}
} }
} }