mirror of https://github.com/ppy/osu
Fix osu!catch fruits not resizing on texture change
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@ -85,9 +85,25 @@ protected override void LoadComplete()
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protected void SetTexture(Texture? texture, Texture? overlayTexture)
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{
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// Sizes are reset due to an arguable osu!framework bug where Sprite retains the size of the first set texture.
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if (colouredSprite.Texture != texture)
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{
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colouredSprite.Size = Vector2.Zero;
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colouredSprite.Texture = texture;
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}
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if (overlaySprite.Texture != overlayTexture)
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{
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overlaySprite.Size = Vector2.Zero;
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overlaySprite.Texture = overlayTexture;
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}
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if (hyperSprite.Texture != texture)
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{
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hyperSprite.Size = Vector2.Zero;
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hyperSprite.Texture = texture;
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}
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}
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}
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}
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