diff --git a/osu.Game.Rulesets.Osu/Objects/Spinner.cs b/osu.Game.Rulesets.Osu/Objects/Spinner.cs index 2f238bb74b..b30e4cb932 100644 --- a/osu.Game.Rulesets.Osu/Objects/Spinner.cs +++ b/osu.Game.Rulesets.Osu/Objects/Spinner.cs @@ -1,6 +1,7 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +using System; using osu.Game.Beatmaps; using osu.Game.Rulesets.Objects.Types; using osu.Game.Beatmaps.ControlPoints; @@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Osu.Objects SpinsRequired = (int)(Duration / 1000 * BeatmapDifficulty.DifficultyRange(difficulty.OverallDifficulty, 3, 5, 7.5)); // spinning doesn't match 1:1 with stable, so let's fudge them easier for the time being. - SpinsRequired = (int)(SpinsRequired * 0.6); + SpinsRequired = (int)Math.Max(1, SpinsRequired * 0.6); } } }