mirror of https://github.com/ppy/osu
Adjust slider fadeout slightly.
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ca0bea7534
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@ -92,7 +92,7 @@ protected override void UpdateState(ArmedState state)
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base.UpdateState(state);
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Delay(HitObject.Duration);
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FadeOut(100);
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FadeOut(300);
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}
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private class Ball : Container
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