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Add test for catch beatmap mirroring
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122
osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs
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122
osu.Game.Rulesets.Catch.Tests/Mods/CatchModMirrorTest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Tests.Mods
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{
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[TestFixture]
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public class CatchModMirrorTest
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{
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[Test]
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public void TestModMirror()
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{
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IBeatmap original = createBeatmap(false);
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IBeatmap mirrored = createBeatmap(true);
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assertEffectivePositionsMirrored(original, mirrored);
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}
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private static IBeatmap createBeatmap(bool withMirrorMod)
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{
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var beatmap = createRawBeatmap();
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var mirrorMod = new CatchModMirror();
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var beatmapProcessor = new CatchBeatmapProcessor(beatmap);
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beatmapProcessor.PreProcess();
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foreach (var hitObject in beatmap.HitObjects)
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{
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hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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if (withMirrorMod)
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mirrorMod.ApplyToHitObject(hitObject);
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}
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beatmapProcessor.PostProcess();
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return beatmap;
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}
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private static IBeatmap createRawBeatmap() => new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new Fruit
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{
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OriginalX = 150,
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StartTime = 0
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},
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new Fruit
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{
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OriginalX = 450,
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StartTime = 500
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},
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new JuiceStream
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{
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OriginalX = 250,
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Path = new SliderPath
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{
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ControlPoints =
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{
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new PathControlPoint(new Vector2(-100, 1)),
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new PathControlPoint(new Vector2(0, 2)),
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new PathControlPoint(new Vector2(100, 3)),
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new PathControlPoint(new Vector2(0, 4))
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}
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},
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StartTime = 1000,
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},
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new BananaShower
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{
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StartTime = 5000,
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Duration = 5000
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}
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}
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};
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private static void assertEffectivePositionsMirrored(IBeatmap original, IBeatmap mirrored)
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{
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if (original.HitObjects.Count != mirrored.HitObjects.Count)
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Assert.Fail($"Top-level object count mismatch (original: {original.HitObjects.Count}, mirrored: {mirrored.HitObjects.Count})");
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for (int i = 0; i < original.HitObjects.Count; ++i)
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{
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var originalObject = (CatchHitObject)original.HitObjects[i];
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var mirroredObject = (CatchHitObject)mirrored.HitObjects[i];
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// banana showers themselves are exempt, as we only really care about their nested bananas' positions.
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if (!effectivePositionMirrored(originalObject, mirroredObject) && !(originalObject is BananaShower))
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Assert.Fail($"{originalObject.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalObject, mirroredObject)})");
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if (originalObject.NestedHitObjects.Count != mirroredObject.NestedHitObjects.Count)
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Assert.Fail($"{originalObject.GetType().Name} nested object count mismatch (original: {originalObject.NestedHitObjects.Count}, mirrored: {mirroredObject.NestedHitObjects.Count})");
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for (int j = 0; j < originalObject.NestedHitObjects.Count; ++j)
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{
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var originalNested = (CatchHitObject)originalObject.NestedHitObjects[j];
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var mirroredNested = (CatchHitObject)mirroredObject.NestedHitObjects[j];
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if (!effectivePositionMirrored(originalNested, mirroredNested))
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Assert.Fail($"{originalObject.GetType().Name}'s nested {originalNested.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalNested, mirroredNested)})");
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}
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}
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}
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private static string printEffectivePositions(CatchHitObject original, CatchHitObject mirrored)
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=> $"original X: {original.EffectiveX}, mirrored X is: {mirrored.EffectiveX}, mirrored X should be: {CatchPlayfield.WIDTH - original.EffectiveX}";
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private static bool effectivePositionMirrored(CatchHitObject original, CatchHitObject mirrored)
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=> Precision.AlmostEquals(original.EffectiveX, CatchPlayfield.WIDTH - mirrored.EffectiveX);
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}
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}
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