From 303cc62ee7c8eec32cb9cd4522202bb3cbdf512d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 6 Jan 2021 21:57:54 +0100 Subject: [PATCH] Transfer flags indicating if settings were changed --- .../Mods/CatchModDifficultyAdjust.cs | 4 ++-- .../Mods/OsuModDifficultyAdjust.cs | 4 ++-- osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs | 18 +++++++++++++++--- 3 files changed, 19 insertions(+), 7 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs index acdd0a420c..438d17dbc5 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs @@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Catch.Mods { base.ApplySettings(difficulty); - difficulty.CircleSize = CircleSize.Value; - difficulty.ApproachRate = ApproachRate.Value; + ApplySetting(CircleSize, cs => difficulty.CircleSize = cs); + ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar); } } } diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs index ff995e38ce..a638234dbd 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs @@ -59,8 +59,8 @@ namespace osu.Game.Rulesets.Osu.Mods { base.ApplySettings(difficulty); - difficulty.CircleSize = CircleSize.Value; - difficulty.ApproachRate = ApproachRate.Value; + ApplySetting(CircleSize, cs => difficulty.CircleSize = cs); + ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar); } } } diff --git a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs index 72a4bb297f..a531e885db 100644 --- a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs @@ -116,18 +116,30 @@ namespace osu.Game.Rulesets.Mods internal override void CopyAdjustedSetting(IBindable target, object source) { - userChangedSettings[target] = true; + // if the value is non-bindable, it's presumably coming from an external source (like the API) - therefore presume it is not default. + // if the value is bindable, defer to the source's IsDefault to be able to tell. + userChangedSettings[target] = !(source is IBindable bindableSource) || !bindableSource.IsDefault; base.CopyAdjustedSetting(target, source); } + /// + /// Applies a setting from a configuration bindable using , if it has been changed by the user. + /// + protected void ApplySetting(BindableNumber setting, Action applyFunc) + where T : struct, IComparable, IConvertible, IEquatable + { + if (userChangedSettings.TryGetValue(setting, out bool userChangedSetting) && userChangedSetting) + applyFunc.Invoke(setting.Value); + } + /// /// Apply all custom settings to the provided beatmap. /// /// The beatmap to have settings applied. protected virtual void ApplySettings(BeatmapDifficulty difficulty) { - difficulty.DrainRate = DrainRate.Value; - difficulty.OverallDifficulty = OverallDifficulty.Value; + ApplySetting(DrainRate, dr => difficulty.DrainRate = dr); + ApplySetting(OverallDifficulty, od => difficulty.OverallDifficulty = od); } } }