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https://github.com/ppy/osu
synced 2024-12-26 08:53:10 +00:00
bpm range added + changed spacing
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@ -16,6 +16,7 @@ using osu.Framework.Graphics.Colour;
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using osu.Game.Beatmaps.Drawables;
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using System.Linq;
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using osu.Game.Graphics;
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using osu.Game.Beatmaps.Timing;
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namespace osu.Game.Screens.Select
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{
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@ -60,8 +61,20 @@ namespace osu.Game.Screens.Select
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BeatmapSetInfo beatmapSetInfo = beatmap.BeatmapSetInfo;
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BeatmapInfo beatmapInfo = beatmap.BeatmapInfo;
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double bpmPreview = 60000 / beatmap.Beatmap.BeatLengthAt(beatmap.Beatmap.Metadata.PreviewTime);
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double bpmMax = bpmPreview;
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double bpmMin = bpmPreview;
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foreach( ControlPoint a in beatmap.Beatmap.ControlPoints)
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{
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if (a.BeatLength == 0) continue;
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double tmp = 60000 / a.BeatLength;
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if (bpmMax < tmp) bpmMax = tmp;
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if (bpmMin > tmp) bpmMin = tmp;
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}
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string bpm;
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if (bpmMax == bpmMin) bpm = bpmMin + "bpm";
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else bpm = bpmMin + "-" + bpmMax + "(" + 60000 / beatmap.Beatmap.BeatLengthAt(beatmap.Beatmap.Metadata.PreviewTime) + ")bpm";
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string length = "" + TimeSpan.FromMilliseconds((beatmap.Beatmap.HitObjects.Last().EndTime - beatmap.Beatmap.HitObjects.First().StartTime)).ToString(@"m\:s");
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string bpm = 60000 / beatmap.Beatmap.BeatLengthAt(beatmap.Beatmap.Metadata.PreviewTime) + "bpm";
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string hitCircles = "" + beatmap.Beatmap.HitObjects.Count(b => b.GetType().ToString().Equals("osu.Game.Modes.Osu.Objects.HitCircle"));
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string sliders = "" + beatmap.Beatmap.HitObjects.Count(b => b.GetType().ToString().Equals("osu.Game.Modes.Osu.Objects.Slider"));
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@ -145,16 +158,17 @@ namespace osu.Game.Screens.Select
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},
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}
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},
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new Container
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new FlowContainer
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{
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Margin = new MarginPadding { Top = 20 },
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Spacing = new Vector2(40,0),
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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InfoLabel(FontAwesome.fa_clock_o, length, 0),
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InfoLabel(FontAwesome.fa_circle, bpm, 1),
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InfoLabel(FontAwesome.fa_dot_circle_o, hitCircles, 2),
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InfoLabel(FontAwesome.fa_circle_o, sliders, 3),
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InfoLabel(FontAwesome.fa_clock_o, length),
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InfoLabel(FontAwesome.fa_circle, bpm),
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InfoLabel(FontAwesome.fa_dot_circle_o, hitCircles),
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InfoLabel(FontAwesome.fa_circle_o, sliders),
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}
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},
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}
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@ -171,11 +185,10 @@ namespace osu.Game.Screens.Select
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});
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}
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private Container InfoLabel(FontAwesome icon, string text, int pos)
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private Container InfoLabel(FontAwesome icon, string text)
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{
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Container cont = new Container
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{
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Margin = new MarginPadding {Left = pos*100, Top = 10 },
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AutoSizeAxes = Axes.Both,
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Children = new[] {
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new TextAwesome
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