Fix remaining framework changes

This commit is contained in:
Dean Herbert 2019-03-29 00:29:07 +09:00
parent 176b4ecc38
commit 2f5668f4e7
10 changed files with 23 additions and 0 deletions

View File

@ -33,5 +33,7 @@ namespace osu.Game.Graphics.UserInterface
{
set => this.FadeTo(value ? 1 : 0);
}
public bool FilteringActive { get; set; }
}
}

View File

@ -43,6 +43,8 @@ namespace osu.Game.Overlays.Chat.Selection
set => this.FadeTo(value ? 1f : 0f, 100);
}
public bool FilteringActive { get; set; }
public Action<Channel> OnRequestJoin;
public Action<Channel> OnRequestLeave;

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@ -27,6 +27,8 @@ namespace osu.Game.Overlays.Chat.Selection
set => this.FadeTo(value ? 1f : 0f, 100);
}
public bool FilteringActive { get; set; }
public string Header
{
get => header.Text;

View File

@ -43,6 +43,8 @@ namespace osu.Game.Overlays.KeyBinding
}
}
public bool FilteringActive { get; set; }
private OsuSpriteText text;
private OsuTextFlowContainer pressAKey;

View File

@ -155,6 +155,8 @@ namespace osu.Game.Overlays.Music
}
}
public bool FilteringActive { get; set; }
private class PlaylistItemHandle : SpriteIcon
{
public PlaylistItemHandle()

View File

@ -231,6 +231,11 @@ namespace osu.Game.Overlays.Music
}
}
public bool FilteringActive
{
set { }
}
public IEnumerable<IFilterable> FilterableChildren => Children;
public ItemSearchContainer()

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@ -79,6 +79,8 @@ namespace osu.Game.Overlays.Settings
set => this.FadeTo(value ? 1 : 0);
}
public bool FilteringActive { get; set; }
protected SettingsItem()
{
RelativeSizeAxes = Axes.X;

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@ -35,6 +35,8 @@ namespace osu.Game.Overlays.Settings
set => this.FadeTo(value ? 1 : 0);
}
public bool FilteringActive { get; set; }
protected SettingsSection()
{
Margin = new MarginPadding { Top = 20 };

View File

@ -28,6 +28,8 @@ namespace osu.Game.Overlays.Settings
set => this.FadeTo(value ? 1 : 0);
}
public bool FilteringActive { get; set; }
protected SettingsSubsection()
{
RelativeSizeAxes = Axes.X;

View File

@ -77,6 +77,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
}
}
public bool FilteringActive { get; set; }
public DrawableRoom(Room room)
{
Room = room;