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https://github.com/ppy/osu
synced 2024-12-11 17:42:28 +00:00
Minor cleanup
Just from reading diff.
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parent
dacca73838
commit
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@ -3,7 +3,6 @@
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Input.Events;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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@ -63,7 +62,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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}));
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AddStep("set beat divisor to 1/1", () =>
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{
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var beatDivisor = Editor.Dependencies.Get<BindableBeatDivisor>();
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var beatDivisor = (BindableBeatDivisor)Editor.Dependencies.Get(typeof(BindableBeatDivisor));
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beatDivisor.Value = 1;
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});
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}
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@ -8,7 +8,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Edit;
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@ -91,15 +90,15 @@ namespace osu.Game.Tests.Visual.Editing
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[Test]
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public void TestDistanceSpacingHotkeys()
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{
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float originalSpacing = 0;
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double originalSpacing = 0;
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AddStep("retrieve original spacing", () => originalSpacing = (float)editorBeatmap.BeatmapInfo.DistanceSpacing);
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AddStep("retrieve original spacing", () => originalSpacing = editorBeatmap.BeatmapInfo.DistanceSpacing);
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AddStep("hold ctrl", () => InputManager.PressKey(Key.LControl));
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AddStep("hold alt", () => InputManager.PressKey(Key.LAlt));
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AddStep("scroll mouse 5 steps", () => InputManager.ScrollVerticalBy(5));
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AddAssert("distance spacing increased by 0.5", () => Precision.AlmostEquals(editorBeatmap.BeatmapInfo.DistanceSpacing, originalSpacing + 0.5f));
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AddAssert("distance spacing increased by 0.5", () => editorBeatmap.BeatmapInfo.DistanceSpacing == originalSpacing + 0.5);
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AddStep("release alt", () => InputManager.ReleaseKey(Key.LAlt));
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AddStep("release ctrl", () => InputManager.ReleaseKey(Key.LControl));
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@ -117,8 +117,6 @@ namespace osu.Game.Rulesets.Edit
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},
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new LeftToolboxFlow
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{
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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Children = new Drawable[]
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{
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new EditorToolboxGroup("toolbox (1-9)")
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@ -134,7 +132,7 @@ namespace osu.Game.Rulesets.Edit
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5),
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},
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},
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}
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}
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},
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};
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@ -84,7 +84,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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base.LoadComplete();
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beatDivisor.BindValueChanged(_ => updateSpacing(), true);
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beatDivisor.BindValueChanged(_ => updateSpacing());
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distanceSpacingMultiplier = SnapProvider.DistanceSpacingMultiplier.GetBoundCopy();
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distanceSpacingMultiplier.BindValueChanged(_ => updateSpacing(), true);
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