mirror of
https://github.com/ppy/osu
synced 2024-12-23 23:33:36 +00:00
Renaming + use IEnumerable.
This commit is contained in:
parent
4015b87965
commit
2d6e667c7c
@ -80,7 +80,8 @@ namespace osu.Game.Modes.Catch
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
|
||||
|
||||
public override KeyCounter[] GameplayKeys => new KeyCounter[]
|
||||
|
||||
public override KeyCounter[] CreateGameplayKeys => new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.ShiftLeft),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Modes.Mania
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
|
||||
|
||||
public override KeyCounter[] GameplayKeys => new KeyCounter[] { /* Todo: Should be keymod specific */ };
|
||||
public override KeyCounter[] CreateGameplayKeys => new KeyCounter[] { /* Todo: Should be keymod specific */ };
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
|
||||
|
||||
|
@ -112,7 +112,7 @@ namespace osu.Game.Modes.Osu
|
||||
|
||||
protected override PlayMode PlayMode => PlayMode.Osu;
|
||||
|
||||
public override KeyCounter[] GameplayKeys => new KeyCounter[]
|
||||
public override KeyCounter[] CreateGameplayKeys => new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
|
@ -80,7 +80,7 @@ namespace osu.Game.Modes.Taiko
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
|
||||
|
||||
public override KeyCounter[] GameplayKeys => new KeyCounter[]
|
||||
public override KeyCounter[] CreateGameplayKeys => new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.D),
|
||||
new KeyCounterKeyboard(Key.F),
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Modes
|
||||
|
||||
public abstract class Ruleset
|
||||
{
|
||||
public abstract KeyCounter[] GameplayKeys { get; }
|
||||
public abstract KeyCounter[] CreateGameplayKeys { get; }
|
||||
|
||||
private static ConcurrentDictionary<PlayMode, Type> availableRulesets = new ConcurrentDictionary<PlayMode, Type>();
|
||||
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.UI
|
||||
{
|
||||
@ -23,7 +24,7 @@ namespace osu.Game.Modes.UI
|
||||
|
||||
private Bindable<bool> showKeyCounter;
|
||||
|
||||
protected abstract KeyCounterCollection CreateKeyCounter(KeyCounter[] keyCounters);
|
||||
protected abstract KeyCounterCollection CreateKeyCounter(IEnumerable<KeyCounter> keyCounters);
|
||||
protected abstract ComboCounter CreateComboCounter();
|
||||
protected abstract PercentageCounter CreateAccuracyCounter();
|
||||
protected abstract ScoreCounter CreateScoreCounter();
|
||||
@ -48,7 +49,7 @@ namespace osu.Game.Modes.UI
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
KeyCounter = CreateKeyCounter(ruleset.GameplayKeys),
|
||||
KeyCounter = CreateKeyCounter(ruleset.CreateGameplayKeys),
|
||||
ComboCounter = CreateComboCounter(),
|
||||
ScoreCounter = CreateScoreCounter(),
|
||||
AccuracyCounter = CreateAccuracyCounter(),
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.UI
|
||||
{
|
||||
@ -39,7 +40,7 @@ namespace osu.Game.Modes.UI
|
||||
Margin = new MarginPadding { Top = 20 }
|
||||
};
|
||||
|
||||
protected override KeyCounterCollection CreateKeyCounter(KeyCounter[] keyCounters) => new KeyCounterCollection
|
||||
protected override KeyCounterCollection CreateKeyCounter(IEnumerable<KeyCounter> keyCounters) => new KeyCounterCollection
|
||||
{
|
||||
IsCounting = true,
|
||||
FadeTime = 50,
|
||||
|
Loading…
Reference in New Issue
Block a user