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Add xmldoc
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@ -269,6 +269,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
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changeHandler?.EndChange();
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}
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/// <summary>
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/// Set the new combo state of all selected <see cref="HitObject"/>s.
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/// </summary>
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/// <param name="state">Whether to set or unset.</param>
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/// <exception cref="InvalidOperationException">Throws if any selected object doesn't implement <see cref="IHasComboInformation"/></exception>
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public void SetNewCombo(bool state)
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{
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changeHandler?.BeginChange();
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