diff --git a/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs b/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs
index 5bbd02cf6c..5b119b5e46 100644
--- a/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs
+++ b/osu.Game/Rulesets/Mods/ModWithVisibilityAdjustment.cs
@@ -34,18 +34,18 @@ namespace osu.Game.Rulesets.Mods
protected virtual bool IsFirstAdjustableObject(HitObject hitObject) => true;
///
- /// Apply a special increased-visibility state to the first adjustable object..
+ /// Apply a special increased-visibility state to the first adjustable object.
/// Only applicable if the user chooses to turn on the "increase first object visibility" setting.
///
/// The hit object to apply the state change to.
- /// The state of the hit object.
+ /// The state of the hitobject.
protected abstract void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state);
///
/// Apply a normal visibility state adjustment to an object.
///
/// The hit object to apply the state change to.
- /// The state of the hit object.
+ /// The state of the hitobject.
protected abstract void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state);
public virtual void ReadFromConfig(OsuConfigManager config)