Fix a few xmldoc typos

This commit is contained in:
Dean Herbert 2020-11-05 17:38:02 +09:00 committed by GitHub
parent 9d5b1ec28c
commit 2d50a7b616
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -34,18 +34,18 @@ namespace osu.Game.Rulesets.Mods
protected virtual bool IsFirstAdjustableObject(HitObject hitObject) => true;
/// <summary>
/// Apply a special increased-visibility state to the first adjustable object..
/// Apply a special increased-visibility state to the first adjustable object.
/// Only applicable if the user chooses to turn on the "increase first object visibility" setting.
/// </summary>
/// <param name="hitObject">The hit object to apply the state change to.</param>
/// <param name="state">The state of the hit object.</param>
/// <param name="state">The state of the hitobject.</param>
protected abstract void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state);
/// <summary>
/// Apply a normal visibility state adjustment to an object.
/// </summary>
/// <param name="hitObject">The hit object to apply the state change to.</param>
/// <param name="state">The state of the hit object.</param>
/// <param name="state">The state of the hitobject.</param>
protected abstract void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state);
public virtual void ReadFromConfig(OsuConfigManager config)