mirror of https://github.com/ppy/osu
Add sections and apply button.
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@ -1,11 +1,16 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using OpenTK;
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namespace osu.Game.Screens.Multi.Screens.Match
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{
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@ -30,6 +35,41 @@ public RoomSettingsOverlay()
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"28242d"),
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 35, Bottom = 75, Horizontal = 50 },
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Children = new[]
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{
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new SectionContainer
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{
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Children = new[]
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{
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new Section("ROOM NAME"),
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new Section("ROOM VISIBILITY"),
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new Section("GAME TYPE"),
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},
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},
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new SectionContainer
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Children = new[]
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{
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new Section("MAX PARTICIPANTS"),
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new Section("PASSWORD (OPTIONAL)"),
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},
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},
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},
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},
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new ApplyButton
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Size = new Vector2(230, 35),
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Margin = new MarginPadding { Bottom = 20 },
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Action = Hide,
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},
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},
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};
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}
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@ -38,7 +78,7 @@ protected override void PopIn()
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{
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base.PopIn();
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Content.MoveToY(0, transition_duration, Easing.OutSine);
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Content.MoveToY(0, transition_duration, Easing.OutQuint);
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}
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protected override void PopOut()
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@ -47,5 +87,70 @@ protected override void PopOut()
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Content.MoveToY(-1, transition_duration, Easing.InSine);
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}
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private class SectionContainer : FillFlowContainer<Section>
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{
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public SectionContainer()
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{
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RelativeSizeAxes = Axes.Both;
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Width = 0.45f;
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(45);
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}
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}
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private class Section : Container
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{
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private readonly Container content;
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protected override Container<Drawable> Content => content;
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public Section(string title)
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{
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AutoSizeAxes = Axes.Both;
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InternalChild = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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TextSize = 12,
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Font = @"Exo2.0-Bold",
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Text = title.ToUpper(),
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},
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content = new Container
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{
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AutoSizeAxes = Axes.Both,
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},
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},
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};
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}
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}
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private class ApplyButton : OsuButton
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{
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protected override SpriteText CreateText() => new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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public ApplyButton()
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{
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Masking = true;
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CornerRadius = 5;
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Text = "Apply";
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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BackgroundColour = colours.Yellow;
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}
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}
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}
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}
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