Add more smoke tests

This commit is contained in:
Alden Wu 2022-10-05 19:09:34 -07:00
parent 365a78d358
commit 2c0cd9ea52
1 changed files with 55 additions and 13 deletions

View File

@ -2,10 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Framework.Input.States;
using osu.Framework.Logging;
using osu.Framework.Testing.Input;
using osu.Game.Rulesets.Osu.UI;
using osuTK;
@ -17,22 +19,57 @@ public class TestSceneSmoke : OsuSkinnableTestScene
[Test]
public void TestSmoking()
{
AddStep("Create smoke", () =>
addStep("Create short smoke", 2_000);
addStep("Create medium smoke", 5_000);
addStep("Create long smoke", 10_000);
}
private void addStep(string stepName, double duration)
{
var smokeContainers = new List<SmokeContainer>();
AddStep(stepName, () =>
{
SetContents(_ => new SmokingInputManager
smokeContainers.Clear();
SetContents(_ =>
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.95f),
Child = new TestSmokeContainer { RelativeSizeAxes = Axes.Both },
smokeContainers.Add(new TestSmokeContainer
{
Duration = duration,
RelativeSizeAxes = Axes.Both
});
return new SmokingInputManager
{
Duration = duration,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.95f),
Child = smokeContainers[^1],
};
});
});
AddUntilStep("Until skinnable expires", () =>
{
if (smokeContainers.Count == 0)
return false;
Logger.Log("How many: " + smokeContainers.Count);
foreach (var smokeContainer in smokeContainers)
{
if (smokeContainer.Children.Count != 0)
return false;
}
return true;
});
}
private const double spin_duration = 5_000;
private const float spin_angle = 4 * MathF.PI;
private class SmokingInputManager : ManualInputManager
{
public double Duration { get; init; }
private double? startTime;
public SmokingInputManager()
@ -51,9 +88,11 @@ protected override void Update()
{
base.Update();
const float spin_angle = 4 * MathF.PI;
startTime ??= Time.Current;
float fraction = (float)((Time.Current - startTime) / spin_duration);
float fraction = (float)((Time.Current - startTime) / Duration);
float angle = fraction * spin_angle;
float radius = fraction * Math.Min(DrawSize.X, DrawSize.Y) / 2;
@ -65,24 +104,27 @@ protected override void Update()
private class TestSmokeContainer : SmokeContainer
{
private double? startTime;
public double Duration { get; init; }
private bool isPressing;
private bool isFinished;
private double? startTime;
protected override void Update()
{
base.Update();
startTime ??= Time.Current;
startTime ??= Time.Current + 0.1;
if (!isPressing && !isFinished && Time.Current > startTime + 0.1)
if (!isPressing && !isFinished && Time.Current > startTime)
{
OnPressed(new KeyBindingPressEvent<OsuAction>(new InputState(), OsuAction.Smoke));
isPressing = true;
isFinished = false;
}
if (isPressing && Time.Current > startTime + spin_duration)
if (isPressing && Time.Current > startTime + Duration)
{
OnReleased(new KeyBindingReleaseEvent<OsuAction>(new InputState(), OsuAction.Smoke));
isPressing = false;