mirror of
https://github.com/ppy/osu
synced 2024-12-17 04:15:37 +00:00
Re-order RNG call to match osu-stable
This commit is contained in:
parent
4da30c6940
commit
2bd58e5421
@ -396,6 +396,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
// Create the hold note
|
||||
addToPattern(pattern, holdColumn, startTime, endTime);
|
||||
|
||||
int nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||
int noteCount;
|
||||
if (ConversionDifficulty > 6.5)
|
||||
noteCount = GetRandomNoteCount(0.63, 0);
|
||||
@ -408,7 +409,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
noteCount = Math.Min(TotalColumns - 1, noteCount);
|
||||
|
||||
bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == SampleInfo.HIT_WHISTLE || s.Name == SampleInfo.HIT_FINISH || s.Name == SampleInfo.HIT_CLAP);
|
||||
int nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||
|
||||
var rowPattern = new Pattern();
|
||||
for (int i = 0; i <= spanCount; i++)
|
||||
|
Loading…
Reference in New Issue
Block a user