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Move top score container to more local namespace
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@ -10,7 +10,6 @@ using osu.Game.Online.Leaderboards;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select.Details;
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using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Users;
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using osuTK;
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Screens.Select.Details;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -10,6 +9,7 @@ using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Scoring;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.SongSelect
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@ -14,7 +14,6 @@ using osu.Game.Online.Leaderboards;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select.Details;
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namespace osu.Game.Screens.Select.Leaderboards
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{
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Threading;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -9,10 +11,8 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Scoring;
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using System;
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using System.Threading;
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namespace osu.Game.Screens.Select.Details
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namespace osu.Game.Screens.Select.Leaderboards
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{
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public class UserTopScoreContainer : VisibilityContainer
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{
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