From e3f3c379535d078d4c7e0003c555a20afe64b5b1 Mon Sep 17 00:00:00 2001 From: Joseph Madamba <madamba.joehu@outlook.com> Date: Wed, 9 Jun 2021 17:03:46 -0700 Subject: [PATCH] Add ability to navigate score panels with left/right arrows --- osu.Game/Screens/Ranking/ScorePanelList.cs | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) diff --git a/osu.Game/Screens/Ranking/ScorePanelList.cs b/osu.Game/Screens/Ranking/ScorePanelList.cs index 441c9e048a..e170241ede 100644 --- a/osu.Game/Screens/Ranking/ScorePanelList.cs +++ b/osu.Game/Screens/Ranking/ScorePanelList.cs @@ -8,9 +8,11 @@ using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Input.Events; using osu.Game.Graphics.Containers; using osu.Game.Scoring; using osuTK; +using osuTK.Input; namespace osu.Game.Screens.Ranking { @@ -263,6 +265,26 @@ namespace osu.Game.Screens.Ranking container.Attach(); } + protected override bool OnKeyDown(KeyDownEvent e) + { + var expandedPanelIndex = flow.GetPanelIndex(expandedPanel.Score); + + switch (e.Key) + { + case Key.Left: + if (expandedPanelIndex > 0) + SelectedScore.Value = flow.Children[expandedPanelIndex - 1].Panel.Score; + return true; + + case Key.Right: + if (expandedPanelIndex < flow.Count - 1) + SelectedScore.Value = flow.Children[expandedPanelIndex + 1].Panel.Score; + return true; + } + + return base.OnKeyDown(e); + } + private class Flow : FillFlowContainer<ScorePanelTrackingContainer> { public override IEnumerable<Drawable> FlowingChildren => applySorting(AliveInternalChildren);