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https://github.com/ppy/osu
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Update legacy sprite text constructor
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64d1cb5193
commit
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@ -4,7 +4,6 @@
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using System;
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using System;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Skinning
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namespace osu.Game.Skinning
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{
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{
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@ -14,9 +13,7 @@ namespace osu.Game.Skinning
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public class LegacyRollingCounter : RollingCounter<int>
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public class LegacyRollingCounter : RollingCounter<int>
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{
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{
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private readonly ISkin skin;
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private readonly ISkin skin;
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private readonly LegacyFont font;
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private readonly string fontName;
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private readonly float fontOverlap;
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protected override bool IsRollingProportional => true;
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protected override bool IsRollingProportional => true;
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@ -24,17 +21,11 @@ namespace osu.Game.Skinning
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/// Creates a new <see cref="LegacyRollingCounter"/>.
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/// Creates a new <see cref="LegacyRollingCounter"/>.
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/// </summary>
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/// </summary>
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/// <param name="skin">The <see cref="ISkin"/> from which to get counter number sprites.</param>
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/// <param name="skin">The <see cref="ISkin"/> from which to get counter number sprites.</param>
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/// <param name="fontName">The name of the legacy font to use.</param>
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/// <param name="font">The legacy font to use for the counter.</param>
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/// <param name="fontOverlap">
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public LegacyRollingCounter(ISkin skin, LegacyFont font)
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/// The numeric overlap of number sprites to use.
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/// A positive number will bring the number sprites closer together, while a negative number
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/// will split them apart more.
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/// </param>
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public LegacyRollingCounter(ISkin skin, string fontName, float fontOverlap)
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{
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{
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this.skin = skin;
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this.skin = skin;
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this.fontName = fontName;
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this.font = font;
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this.fontOverlap = fontOverlap;
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}
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}
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protected override double GetProportionalDuration(int currentValue, int newValue)
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protected override double GetProportionalDuration(int currentValue, int newValue)
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@ -42,10 +33,6 @@ namespace osu.Game.Skinning
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return Math.Abs(newValue - currentValue) * 75.0;
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return Math.Abs(newValue - currentValue) * 75.0;
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}
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}
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protected sealed override OsuSpriteText CreateSpriteText() =>
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protected sealed override OsuSpriteText CreateSpriteText() => new LegacySpriteText(skin, font);
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new LegacySpriteText(skin, fontName)
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{
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Spacing = new Vector2(-fontOverlap, 0f)
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};
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}
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}
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}
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}
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@ -5,6 +5,7 @@ using System.Threading.Tasks;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Text;
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using osu.Framework.Text;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Skinning
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namespace osu.Game.Skinning
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{
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{
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@ -16,12 +17,14 @@ namespace osu.Game.Skinning
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protected override char[] FixedWidthExcludeCharacters => new[] { ',', '.', '%', 'x' };
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protected override char[] FixedWidthExcludeCharacters => new[] { ',', '.', '%', 'x' };
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public LegacySpriteText(ISkin skin, string font = "score")
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public LegacySpriteText(ISkin skin, LegacyFont font)
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{
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{
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Shadow = false;
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Shadow = false;
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UseFullGlyphHeight = false;
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UseFullGlyphHeight = false;
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Font = new FontUsage(font, 1, fixedWidth: true);
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Font = new FontUsage(skin.GetFontPrefix(font), 1, fixedWidth: true);
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Spacing = new Vector2(-skin.GetFontOverlap(font), 0);
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glyphStore = new LegacyGlyphStore(skin);
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glyphStore = new LegacyGlyphStore(skin);
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}
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}
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