Merge branch 'master' into fix-player-star-difficulty-display

This commit is contained in:
Dean Herbert 2022-07-02 18:57:46 +09:00 committed by GitHub
commit 2a1777fa85
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15 changed files with 121 additions and 45 deletions

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@ -51,8 +51,8 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.628.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.629.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.702.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.702.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -1,12 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning;
using osuTK.Graphics;
@ -18,8 +18,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private readonly ISkin skin;
private Sprite layerNd;
private Sprite layerSpec;
[Resolved(canBeNull: true)]
private DrawableHitObject? parentObject { get; set; }
private Sprite layerNd = null!;
private Sprite layerSpec = null!;
public LegacySliderBall(Drawable animationContent, ISkin skin)
{
@ -58,6 +61,17 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
};
}
protected override void LoadComplete()
{
base.LoadComplete();
if (parentObject != null)
{
parentObject.ApplyCustomUpdateState += updateStateTransforms;
updateStateTransforms(parentObject, parentObject.State.Value);
}
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
@ -68,5 +82,28 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
layerNd.Rotation = -appliedRotation;
layerSpec.Rotation = -appliedRotation;
}
private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState _)
{
// Gets called by slider ticks, tails, etc., leading to duplicated
// animations which in this case have no visual impact (due to
// instant fade) but may negatively affect performance
if (drawableObject is not DrawableSlider)
return;
using (BeginAbsoluteSequence(drawableObject.StateUpdateTime))
this.FadeIn();
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
this.FadeOut();
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (parentObject != null)
parentObject.ApplyCustomUpdateState -= updateStateTransforms;
}
}
}

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@ -30,7 +30,7 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realm, _) =>
{
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
{
}
});
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Database
{
Task writeTask;
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
{
writeTask = realm.WriteAsync(r => r.Add(TestResources.CreateTestBeatmapSetInfo()));
Thread.Sleep(100);
@ -169,7 +169,7 @@ namespace osu.Game.Tests.Database
Assert.Throws<TimeoutException>(() =>
{
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
{
}
});
@ -177,7 +177,7 @@ namespace osu.Game.Tests.Database
stopThreadedUsage.Set();
// Ensure we can block a second time after the usage has ended.
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
{
}
});

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@ -49,7 +49,7 @@ namespace osu.Game.Tests.Database
{
migratedStorage.DeleteDirectory(string.Empty);
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
{
storage.Migrate(migratedStorage);
}

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@ -136,7 +136,7 @@ namespace osu.Game.Tests.Database
resolvedItems = null;
lastChanges = null;
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
Assert.That(resolvedItems, Is.Empty);
realm.Write(r => r.Add(TestResources.CreateTestBeatmapSetInfo()));
@ -154,7 +154,7 @@ namespace osu.Game.Tests.Database
testEventsArriving(false);
// And make sure even after another context loss we don't get firings.
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
Assert.That(resolvedItems, Is.Null);
realm.Write(r => r.Add(TestResources.CreateTestBeatmapSetInfo()));
@ -212,7 +212,7 @@ namespace osu.Game.Tests.Database
Assert.That(beatmapSetInfo, Is.Not.Null);
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
{
// custom disposal action fired when context lost.
Assert.That(beatmapSetInfo, Is.Null);
@ -226,7 +226,7 @@ namespace osu.Game.Tests.Database
Assert.That(beatmapSetInfo, Is.Null);
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
Assert.That(beatmapSetInfo, Is.Null);
realm.Run(r => r.Refresh());
@ -251,7 +251,7 @@ namespace osu.Game.Tests.Database
Assert.That(receivedValue, Is.Not.Null);
receivedValue = null;
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
{
}
@ -262,7 +262,7 @@ namespace osu.Game.Tests.Database
subscription.Dispose();
receivedValue = null;
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("testing"))
Assert.That(receivedValue, Is.Null);
realm.Run(r => r.Refresh());

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@ -576,12 +576,13 @@ namespace osu.Game.Tests.Visual.Online
private Channel createAnnounceChannel()
{
int id = RNG.Next(0, DummyAPIAccess.DUMMY_USER_ID - 1);
const int announce_channel_id = 133337;
return new Channel
{
Name = $"Announce {id}",
Name = $"Announce {announce_channel_id}",
Type = ChannelType.Announce,
Id = id,
Id = announce_channel_id,
};
}

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@ -126,7 +126,7 @@ namespace osu.Game.Database
string backupSuffix = $"before_final_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}";
// required for initial backup.
var realmBlockOperations = realm.BlockAllOperations();
var realmBlockOperations = realm.BlockAllOperations("EF migration");
Task.Factory.StartNew(() =>
{

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@ -780,7 +780,7 @@ namespace osu.Game.Database
public void CreateBackup(string backupFilename, IDisposable? blockAllOperations = null)
{
using (blockAllOperations ?? BlockAllOperations())
using (blockAllOperations ?? BlockAllOperations("creating backup"))
{
Logger.Log($"Creating full realm database backup at {backupFilename}", LoggingTarget.Database);
@ -811,9 +811,12 @@ namespace osu.Game.Database
/// This should be used in places we need to ensure no ongoing reads/writes are occurring with realm.
/// ie. to move the realm backing file to a new location.
/// </remarks>
/// <param name="reason">The reason for blocking. Used for logging purposes.</param>
/// <returns>An <see cref="IDisposable"/> which should be disposed to end the blocking section.</returns>
public IDisposable BlockAllOperations()
public IDisposable BlockAllOperations(string reason)
{
Logger.Log($@"Attempting to block all realm operations for {reason}.", LoggingTarget.Database);
if (!ThreadSafety.IsUpdateThread)
throw new InvalidOperationException(@$"{nameof(BlockAllOperations)} must be called from the update thread.");
@ -843,10 +846,10 @@ namespace osu.Game.Database
updateRealm = null;
}
Logger.Log(@"Blocking realm operations.", LoggingTarget.Database);
Logger.Log(@"Lock acquired for blocking operations", LoggingTarget.Database);
const int sleep_length = 200;
int timeout = 5000;
int timeSpent = 0;
try
{
@ -854,10 +857,10 @@ namespace osu.Game.Database
while (!Compact())
{
Thread.Sleep(sleep_length);
timeout -= sleep_length;
timeSpent += sleep_length;
if (timeout < 0)
throw new TimeoutException(@"Took too long to acquire lock");
if (timeSpent > 5000)
throw new TimeoutException($@"Realm compact failed after {timeSpent / sleep_length} attempts over {timeSpent / 1000} seconds");
}
}
catch (RealmException e)
@ -867,6 +870,8 @@ namespace osu.Game.Database
Logger.Log($"Realm compact failed with error {e}", LoggingTarget.Database);
}
Logger.Log(@"Realm usage isolated via compact", LoggingTarget.Database);
// In order to ensure events arrive in the correct order, these *must* be fired post disposal of the update realm,
// and must be posted to the synchronization context.
// This is because realm may fire event callbacks between the `unregisterAllSubscriptions` and `updateRealm.Dispose`

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@ -165,6 +165,9 @@ namespace osu.Game.Graphics.UserInterface
base.OnHoverLost(e);
}
protected override bool ShouldHandleAsRelativeDrag(MouseDownEvent e)
=> Nub.ReceivePositionalInputAt(e.ScreenSpaceMouseDownPosition);
protected override void OnDragEnd(DragEndEvent e)
{
updateGlow();

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@ -446,7 +446,7 @@ namespace osu.Game
Scheduler.Add(() =>
{
realmBlocker = realm.BlockAllOperations();
realmBlocker = realm.BlockAllOperations("migration");
readyToRun.Set();
}, false);

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@ -6,6 +6,8 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -28,6 +30,9 @@ namespace osu.Game.Overlays.Mods
{
public const int BUTTON_WIDTH = 200;
protected override string PopInSampleName => "";
protected override string PopOutSampleName => @"SongSelect/mod-select-overlay-pop-out";
[Cached]
public Bindable<IReadOnlyList<Mod>> SelectedMods { get; private set; } = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
@ -101,17 +106,21 @@ namespace osu.Game.Overlays.Mods
private ShearedToggleButton? customisationButton;
private Sample? columnAppearSample;
protected ModSelectOverlay(OverlayColourScheme colourScheme = OverlayColourScheme.Green)
: base(colourScheme)
{
}
[BackgroundDependencyLoader]
private void load(OsuGameBase game, OsuColour colours)
private void load(OsuGameBase game, OsuColour colours, AudioManager audio)
{
Header.Title = ModSelectOverlayStrings.ModSelectTitle;
Header.Description = ModSelectOverlayStrings.ModSelectDescription;
columnAppearSample = audio.Samples.Get(@"SongSelect/mod-column-pop-in");
AddRange(new Drawable[]
{
new ClickToReturnContainer
@ -453,8 +462,31 @@ namespace osu.Game.Overlays.Mods
.MoveToY(0, duration, Easing.OutQuint)
.FadeIn(duration, Easing.OutQuint);
if (!allFiltered)
nonFilteredColumnCount += 1;
if (allFiltered)
continue;
int columnNumber = nonFilteredColumnCount;
Scheduler.AddDelayed(() =>
{
var channel = columnAppearSample?.GetChannel();
if (channel == null) return;
// Still play sound effects for off-screen columns up to a certain point.
if (columnNumber > 5 && !column.Active.Value) return;
// use X position of the column on screen as a basis for panning the sample
float balance = column.Parent.BoundingBox.Centre.X / RelativeToAbsoluteFactor.X;
// dip frequency and ramp volume of sample over the first 5 displayed columns
float progress = Math.Min(1, columnNumber / 5f);
channel.Frequency.Value = 1.3 - (progress * 0.3) + RNG.NextDouble(0.1);
channel.Volume.Value = Math.Max(progress, 0.2);
channel.Balance.Value = -1 + balance * 2;
channel.Play();
}, delay);
nonFilteredColumnCount += 1;
}
}

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@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
Action = () =>
{
// Blocking operations implicitly causes a Compact().
using (realm.BlockAllOperations())
using (realm.BlockAllOperations("compact"))
{
}
}
@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
{
try
{
var token = realm.BlockAllOperations();
var token = realm.BlockAllOperations("maintenance");
blockAction.Enabled.Value = false;

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@ -4,19 +4,18 @@
#nullable disable
using System;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Input.Bindings;
using osu.Framework.Input.Bindings;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select
{
@ -68,7 +67,6 @@ namespace osu.Game.Screens.Select
private readonly Box light;
public FooterButton()
: base(HoverSampleSet.Toolbar)
{
AutoSizeAxes = Axes.Both;
Shear = SHEAR;

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@ -36,8 +36,8 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.14.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.629.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.628.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.702.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.702.0" />
<PackageReference Include="Sentry" Version="3.17.1" />
<PackageReference Include="SharpCompress" Version="0.31.0" />
<PackageReference Include="NUnit" Version="3.13.3" />

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@ -61,8 +61,8 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.629.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.628.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.702.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.702.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
<PropertyGroup>
@ -84,7 +84,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2022.629.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.702.0" />
<PackageReference Include="SharpCompress" Version="0.31.0" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />