Merge pull request #9985 from smoogipoo/hold-note-lighting

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Dean Herbert 2020-08-28 19:11:24 +09:00 committed by GitHub
commit 2a1511f436
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 182 additions and 61 deletions

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@ -22,18 +22,22 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
[Cached]
private readonly Column column;
public ColumnTestContainer(int column, ManiaAction action)
public ColumnTestContainer(int column, ManiaAction action, bool showColumn = false)
{
this.column = new Column(column)
InternalChildren = new[]
{
Action = { Value = action },
AccentColour = Color4.Orange,
ColumnType = column % 2 == 0 ? ColumnType.Even : ColumnType.Odd
};
InternalChild = content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
{
RelativeSizeAxes = Axes.Both
this.column = new Column(column)
{
Action = { Value = action },
AccentColour = Color4.Orange,
ColumnType = column % 2 == 0 ? ColumnType.Even : ColumnType.Odd,
Alpha = showColumn ? 1 : 0
},
content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
{
RelativeSizeAxes = Axes.Both
},
this.column.TopLevelContainer.CreateProxy()
};
}
}

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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new ColumnTestContainer(0, ManiaAction.Key1)
new ColumnTestContainer(0, ManiaAction.Key1, true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
}));
})
},
new ColumnTestContainer(1, ManiaAction.Key2)
new ColumnTestContainer(1, ManiaAction.Key2, true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,

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@ -238,7 +238,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (Tail.AllJudged)
{
ApplyResult(r => r.Type = HitResult.Perfect);
endHold();
}
if (Tail.Result.Type == HitResult.Miss)
HasBroken = true;

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@ -0,0 +1,46 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
{
public class HitTargetInsetContainer : Container
{
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
protected override Container<Drawable> Content => content;
private readonly Container content;
private float hitPosition;
public HitTargetInsetContainer()
{
RelativeSizeAxes = Axes.Both;
InternalChild = content = new Container { RelativeSizeAxes = Axes.Both };
}
[BackgroundDependencyLoader]
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
{
hitPosition = skin.GetManiaSkinConfig<float>(LegacyManiaSkinConfigurationLookups.HitPosition)?.Value ?? Stage.HIT_TARGET_POSITION;
direction.BindTo(scrollingInfo.Direction);
direction.BindValueChanged(onDirectionChanged, true);
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
content.Padding = direction.NewValue == ScrollingDirection.Up
? new MarginPadding { Top = hitPosition }
: new MarginPadding { Bottom = hitPosition };
}
}
}

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -19,7 +21,14 @@ namespace osu.Game.Rulesets.Mania.Skinning
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly IBindable<bool> isHitting = new Bindable<bool>();
private Drawable sprite;
[CanBeNull]
private Drawable bodySprite;
[CanBeNull]
private Drawable lightContainer;
[CanBeNull]
private Drawable light;
public LegacyBodyPiece()
{
@ -32,7 +41,39 @@ namespace osu.Game.Rulesets.Mania.Skinning
string imageName = GetColumnSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteBodyImage)?.Value
?? $"mania-note{FallbackColumnIndex}L";
sprite = skin.GetAnimation(imageName, WrapMode.ClampToEdge, WrapMode.ClampToEdge, true, true).With(d =>
string lightImage = GetColumnSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteLightImage)?.Value
?? "lightingL";
float lightScale = GetColumnSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteLightScale)?.Value
?? 1;
// Create a temporary animation to retrieve the number of frames, in an effort to calculate the intended frame length.
// This animation is discarded and re-queried with the appropriate frame length afterwards.
var tmp = skin.GetAnimation(lightImage, true, false);
double frameLength = 0;
if (tmp is IFramedAnimation tmpAnimation && tmpAnimation.FrameCount > 0)
frameLength = Math.Max(1000 / 60.0, 170.0 / tmpAnimation.FrameCount);
light = skin.GetAnimation(lightImage, true, true, frameLength: frameLength).With(d =>
{
if (d == null)
return;
d.Origin = Anchor.Centre;
d.Blending = BlendingParameters.Additive;
d.Scale = new Vector2(lightScale);
});
if (light != null)
{
lightContainer = new HitTargetInsetContainer
{
Alpha = 0,
Child = light
};
}
bodySprite = skin.GetAnimation(imageName, WrapMode.ClampToEdge, WrapMode.ClampToEdge, true, true).With(d =>
{
if (d == null)
return;
@ -47,8 +88,8 @@ namespace osu.Game.Rulesets.Mania.Skinning
// Todo: Wrap
});
if (sprite != null)
InternalChild = sprite;
if (bodySprite != null)
InternalChild = bodySprite;
direction.BindTo(scrollingInfo.Direction);
direction.BindValueChanged(onDirectionChanged, true);
@ -60,28 +101,68 @@ namespace osu.Game.Rulesets.Mania.Skinning
private void onIsHittingChanged(ValueChangedEvent<bool> isHitting)
{
if (!(sprite is TextureAnimation animation))
if (bodySprite is TextureAnimation bodyAnimation)
{
bodyAnimation.GotoFrame(0);
bodyAnimation.IsPlaying = isHitting.NewValue;
}
if (lightContainer == null)
return;
animation.GotoFrame(0);
animation.IsPlaying = isHitting.NewValue;
if (isHitting.NewValue)
{
// Clear the fade out and, more importantly, the removal.
lightContainer.ClearTransforms();
// Only add the container if the removal has taken place.
if (lightContainer.Parent == null)
Column.TopLevelContainer.Add(lightContainer);
// The light must be seeked only after being loaded, otherwise a nullref occurs (https://github.com/ppy/osu-framework/issues/3847).
if (light is TextureAnimation lightAnimation)
lightAnimation.GotoFrame(0);
lightContainer.FadeIn(80);
}
else
{
lightContainer.FadeOut(120)
.OnComplete(d => Column.TopLevelContainer.Remove(d));
}
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
if (sprite == null)
return;
if (direction.NewValue == ScrollingDirection.Up)
{
sprite.Origin = Anchor.BottomCentre;
sprite.Scale = new Vector2(1, -1);
if (bodySprite != null)
{
bodySprite.Origin = Anchor.BottomCentre;
bodySprite.Scale = new Vector2(1, -1);
}
if (light != null)
light.Anchor = Anchor.TopCentre;
}
else
{
sprite.Origin = Anchor.TopCentre;
sprite.Scale = Vector2.One;
if (bodySprite != null)
{
bodySprite.Origin = Anchor.TopCentre;
bodySprite.Scale = Vector2.One;
}
if (light != null)
light.Anchor = Anchor.BottomCentre;
}
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
lightContainer?.Expire();
}
}
}

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@ -2,14 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
@ -145,38 +143,5 @@ namespace osu.Game.Rulesets.Mania.Skinning
};
}
}
private class HitTargetInsetContainer : Container
{
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
protected override Container<Drawable> Content => content;
private readonly Container content;
private float hitPosition;
public HitTargetInsetContainer()
{
RelativeSizeAxes = Axes.Both;
InternalChild = content = new Container { RelativeSizeAxes = Axes.Both };
}
[BackgroundDependencyLoader]
private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
{
hitPosition = skin.GetManiaSkinConfig<float>(LegacyManiaSkinConfigurationLookups.HitPosition)?.Value ?? Stage.HIT_TARGET_POSITION;
direction.BindTo(scrollingInfo.Direction);
direction.BindValueChanged(onDirectionChanged, true);
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
content.Padding = direction.NewValue == ScrollingDirection.Up
? new MarginPadding { Top = hitPosition }
: new MarginPadding { Bottom = hitPosition };
}
}
}
}

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@ -31,6 +31,7 @@ namespace osu.Game.Skinning
public readonly float[] ColumnSpacing;
public readonly float[] ColumnWidth;
public readonly float[] ExplosionWidth;
public readonly float[] HoldNoteLightWidth;
public float HitPosition = (480 - 402) * POSITION_SCALE_FACTOR;
public float LightPosition = (480 - 413) * POSITION_SCALE_FACTOR;
@ -45,6 +46,7 @@ namespace osu.Game.Skinning
ColumnSpacing = new float[keys - 1];
ColumnWidth = new float[keys];
ExplosionWidth = new float[keys];
HoldNoteLightWidth = new float[keys];
ColumnLineWidth.AsSpan().Fill(2);
ColumnWidth.AsSpan().Fill(DEFAULT_COLUMN_SIZE);

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@ -34,6 +34,8 @@ namespace osu.Game.Skinning
HoldNoteHeadImage,
HoldNoteTailImage,
HoldNoteBodyImage,
HoldNoteLightImage,
HoldNoteLightScale,
ExplosionImage,
ExplosionScale,
ColumnLineColour,

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@ -105,6 +105,10 @@ namespace osu.Game.Skinning
parseArrayValue(pair.Value, currentConfig.ExplosionWidth);
break;
case "LightingLWidth":
parseArrayValue(pair.Value, currentConfig.HoldNoteLightWidth);
break;
case "WidthForNoteHeightScale":
float minWidth = float.Parse(pair.Value, CultureInfo.InvariantCulture) * LegacyManiaSkinConfiguration.POSITION_SCALE_FACTOR;
if (minWidth > 0)

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@ -220,6 +220,20 @@ namespace osu.Game.Skinning
Debug.Assert(maniaLookup.TargetColumn != null);
return SkinUtils.As<TValue>(getManiaImage(existing, $"NoteImage{maniaLookup.TargetColumn}L"));
case LegacyManiaSkinConfigurationLookups.HoldNoteLightImage:
return SkinUtils.As<TValue>(getManiaImage(existing, "LightingL"));
case LegacyManiaSkinConfigurationLookups.HoldNoteLightScale:
Debug.Assert(maniaLookup.TargetColumn != null);
if (GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value < 2.5m)
return SkinUtils.As<TValue>(new Bindable<float>(1));
if (existing.HoldNoteLightWidth[maniaLookup.TargetColumn.Value] != 0)
return SkinUtils.As<TValue>(new Bindable<float>(existing.HoldNoteLightWidth[maniaLookup.TargetColumn.Value] / LegacyManiaSkinConfiguration.DEFAULT_COLUMN_SIZE));
return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnWidth[maniaLookup.TargetColumn.Value] / LegacyManiaSkinConfiguration.DEFAULT_COLUMN_SIZE));
case LegacyManiaSkinConfigurationLookups.KeyImage:
Debug.Assert(maniaLookup.TargetColumn != null);
return SkinUtils.As<TValue>(getManiaImage(existing, $"KeyImage{maniaLookup.TargetColumn}"));