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https://github.com/ppy/osu
synced 2025-01-31 10:22:02 +00:00
Merge pull request #9985 from smoogipoo/hold-note-lighting
This commit is contained in:
commit
2a1511f436
@ -22,18 +22,22 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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[Cached]
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private readonly Column column;
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public ColumnTestContainer(int column, ManiaAction action)
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public ColumnTestContainer(int column, ManiaAction action, bool showColumn = false)
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{
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this.column = new Column(column)
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InternalChildren = new[]
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{
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Action = { Value = action },
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AccentColour = Color4.Orange,
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ColumnType = column % 2 == 0 ? ColumnType.Even : ColumnType.Odd
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};
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InternalChild = content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
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{
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RelativeSizeAxes = Axes.Both
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this.column = new Column(column)
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{
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Action = { Value = action },
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AccentColour = Color4.Orange,
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ColumnType = column % 2 == 0 ? ColumnType.Even : ColumnType.Odd,
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Alpha = showColumn ? 1 : 0
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},
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content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
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{
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RelativeSizeAxes = Axes.Both
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},
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this.column.TopLevelContainer.CreateProxy()
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};
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}
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}
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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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new ColumnTestContainer(0, ManiaAction.Key1)
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new ColumnTestContainer(0, ManiaAction.Key1, true)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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}));
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})
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},
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new ColumnTestContainer(1, ManiaAction.Key2)
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new ColumnTestContainer(1, ManiaAction.Key2, true)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -238,7 +238,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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if (Tail.AllJudged)
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{
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ApplyResult(r => r.Type = HitResult.Perfect);
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endHold();
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}
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if (Tail.Result.Type == HitResult.Miss)
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HasBroken = true;
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46
osu.Game.Rulesets.Mania/Skinning/HitTargetInsetContainer.cs
Normal file
46
osu.Game.Rulesets.Mania/Skinning/HitTargetInsetContainer.cs
Normal file
@ -0,0 +1,46 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Mania.Skinning
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{
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public class HitTargetInsetContainer : Container
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{
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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private float hitPosition;
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public HitTargetInsetContainer()
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{
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RelativeSizeAxes = Axes.Both;
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InternalChild = content = new Container { RelativeSizeAxes = Axes.Both };
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
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{
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hitPosition = skin.GetManiaSkinConfig<float>(LegacyManiaSkinConfigurationLookups.HitPosition)?.Value ?? Stage.HIT_TARGET_POSITION;
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(onDirectionChanged, true);
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}
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private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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{
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content.Padding = direction.NewValue == ScrollingDirection.Up
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? new MarginPadding { Top = hitPosition }
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: new MarginPadding { Bottom = hitPosition };
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}
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}
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}
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -19,7 +21,14 @@ namespace osu.Game.Rulesets.Mania.Skinning
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly IBindable<bool> isHitting = new Bindable<bool>();
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private Drawable sprite;
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[CanBeNull]
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private Drawable bodySprite;
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[CanBeNull]
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private Drawable lightContainer;
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[CanBeNull]
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private Drawable light;
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public LegacyBodyPiece()
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{
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@ -32,7 +41,39 @@ namespace osu.Game.Rulesets.Mania.Skinning
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string imageName = GetColumnSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteBodyImage)?.Value
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?? $"mania-note{FallbackColumnIndex}L";
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sprite = skin.GetAnimation(imageName, WrapMode.ClampToEdge, WrapMode.ClampToEdge, true, true).With(d =>
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string lightImage = GetColumnSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteLightImage)?.Value
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?? "lightingL";
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float lightScale = GetColumnSkinConfig<float>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteLightScale)?.Value
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?? 1;
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// Create a temporary animation to retrieve the number of frames, in an effort to calculate the intended frame length.
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// This animation is discarded and re-queried with the appropriate frame length afterwards.
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var tmp = skin.GetAnimation(lightImage, true, false);
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double frameLength = 0;
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if (tmp is IFramedAnimation tmpAnimation && tmpAnimation.FrameCount > 0)
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frameLength = Math.Max(1000 / 60.0, 170.0 / tmpAnimation.FrameCount);
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light = skin.GetAnimation(lightImage, true, true, frameLength: frameLength).With(d =>
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{
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if (d == null)
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return;
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d.Origin = Anchor.Centre;
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d.Blending = BlendingParameters.Additive;
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d.Scale = new Vector2(lightScale);
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});
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if (light != null)
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{
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lightContainer = new HitTargetInsetContainer
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{
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Alpha = 0,
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Child = light
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};
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}
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bodySprite = skin.GetAnimation(imageName, WrapMode.ClampToEdge, WrapMode.ClampToEdge, true, true).With(d =>
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{
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if (d == null)
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return;
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@ -47,8 +88,8 @@ namespace osu.Game.Rulesets.Mania.Skinning
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// Todo: Wrap
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});
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if (sprite != null)
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InternalChild = sprite;
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if (bodySprite != null)
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InternalChild = bodySprite;
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(onDirectionChanged, true);
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@ -60,28 +101,68 @@ namespace osu.Game.Rulesets.Mania.Skinning
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private void onIsHittingChanged(ValueChangedEvent<bool> isHitting)
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{
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if (!(sprite is TextureAnimation animation))
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if (bodySprite is TextureAnimation bodyAnimation)
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{
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bodyAnimation.GotoFrame(0);
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bodyAnimation.IsPlaying = isHitting.NewValue;
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}
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if (lightContainer == null)
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return;
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animation.GotoFrame(0);
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animation.IsPlaying = isHitting.NewValue;
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if (isHitting.NewValue)
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{
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// Clear the fade out and, more importantly, the removal.
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lightContainer.ClearTransforms();
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// Only add the container if the removal has taken place.
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if (lightContainer.Parent == null)
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Column.TopLevelContainer.Add(lightContainer);
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// The light must be seeked only after being loaded, otherwise a nullref occurs (https://github.com/ppy/osu-framework/issues/3847).
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if (light is TextureAnimation lightAnimation)
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lightAnimation.GotoFrame(0);
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lightContainer.FadeIn(80);
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}
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else
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{
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lightContainer.FadeOut(120)
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.OnComplete(d => Column.TopLevelContainer.Remove(d));
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}
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}
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private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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{
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if (sprite == null)
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return;
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if (direction.NewValue == ScrollingDirection.Up)
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{
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sprite.Origin = Anchor.BottomCentre;
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sprite.Scale = new Vector2(1, -1);
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if (bodySprite != null)
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{
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bodySprite.Origin = Anchor.BottomCentre;
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bodySprite.Scale = new Vector2(1, -1);
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}
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if (light != null)
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light.Anchor = Anchor.TopCentre;
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}
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else
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{
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sprite.Origin = Anchor.TopCentre;
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sprite.Scale = Vector2.One;
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if (bodySprite != null)
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{
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bodySprite.Origin = Anchor.TopCentre;
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bodySprite.Scale = Vector2.One;
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}
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if (light != null)
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light.Anchor = Anchor.BottomCentre;
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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lightContainer?.Expire();
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}
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}
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}
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@ -2,14 +2,12 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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@ -145,38 +143,5 @@ namespace osu.Game.Rulesets.Mania.Skinning
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};
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}
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}
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private class HitTargetInsetContainer : Container
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{
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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private float hitPosition;
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public HitTargetInsetContainer()
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{
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RelativeSizeAxes = Axes.Both;
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InternalChild = content = new Container { RelativeSizeAxes = Axes.Both };
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}
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin, IScrollingInfo scrollingInfo)
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{
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hitPosition = skin.GetManiaSkinConfig<float>(LegacyManiaSkinConfigurationLookups.HitPosition)?.Value ?? Stage.HIT_TARGET_POSITION;
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(onDirectionChanged, true);
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}
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private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
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{
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content.Padding = direction.NewValue == ScrollingDirection.Up
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? new MarginPadding { Top = hitPosition }
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: new MarginPadding { Bottom = hitPosition };
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}
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}
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}
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}
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@ -31,6 +31,7 @@ namespace osu.Game.Skinning
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public readonly float[] ColumnSpacing;
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public readonly float[] ColumnWidth;
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public readonly float[] ExplosionWidth;
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public readonly float[] HoldNoteLightWidth;
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public float HitPosition = (480 - 402) * POSITION_SCALE_FACTOR;
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public float LightPosition = (480 - 413) * POSITION_SCALE_FACTOR;
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@ -45,6 +46,7 @@ namespace osu.Game.Skinning
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ColumnSpacing = new float[keys - 1];
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ColumnWidth = new float[keys];
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ExplosionWidth = new float[keys];
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HoldNoteLightWidth = new float[keys];
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ColumnLineWidth.AsSpan().Fill(2);
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ColumnWidth.AsSpan().Fill(DEFAULT_COLUMN_SIZE);
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@ -34,6 +34,8 @@ namespace osu.Game.Skinning
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HoldNoteHeadImage,
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HoldNoteTailImage,
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HoldNoteBodyImage,
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HoldNoteLightImage,
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HoldNoteLightScale,
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ExplosionImage,
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ExplosionScale,
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ColumnLineColour,
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@ -105,6 +105,10 @@ namespace osu.Game.Skinning
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parseArrayValue(pair.Value, currentConfig.ExplosionWidth);
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break;
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case "LightingLWidth":
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parseArrayValue(pair.Value, currentConfig.HoldNoteLightWidth);
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break;
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case "WidthForNoteHeightScale":
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float minWidth = float.Parse(pair.Value, CultureInfo.InvariantCulture) * LegacyManiaSkinConfiguration.POSITION_SCALE_FACTOR;
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if (minWidth > 0)
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@ -220,6 +220,20 @@ namespace osu.Game.Skinning
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Debug.Assert(maniaLookup.TargetColumn != null);
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return SkinUtils.As<TValue>(getManiaImage(existing, $"NoteImage{maniaLookup.TargetColumn}L"));
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case LegacyManiaSkinConfigurationLookups.HoldNoteLightImage:
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return SkinUtils.As<TValue>(getManiaImage(existing, "LightingL"));
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case LegacyManiaSkinConfigurationLookups.HoldNoteLightScale:
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Debug.Assert(maniaLookup.TargetColumn != null);
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if (GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value < 2.5m)
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return SkinUtils.As<TValue>(new Bindable<float>(1));
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if (existing.HoldNoteLightWidth[maniaLookup.TargetColumn.Value] != 0)
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return SkinUtils.As<TValue>(new Bindable<float>(existing.HoldNoteLightWidth[maniaLookup.TargetColumn.Value] / LegacyManiaSkinConfiguration.DEFAULT_COLUMN_SIZE));
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return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnWidth[maniaLookup.TargetColumn.Value] / LegacyManiaSkinConfiguration.DEFAULT_COLUMN_SIZE));
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case LegacyManiaSkinConfigurationLookups.KeyImage:
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Debug.Assert(maniaLookup.TargetColumn != null);
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return SkinUtils.As<TValue>(getManiaImage(existing, $"KeyImage{maniaLookup.TargetColumn}"));
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