Test colours

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ansel 2022-08-28 02:59:38 +03:00
parent 039f009562
commit 2a12194ff9
1 changed files with 33 additions and 6 deletions

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Framework.Testing;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Mods; using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
[TestFixture]
public class TestSceneModsEffectDisplay : OsuTestScene public class TestSceneModsEffectDisplay : OsuTestScene
{ {
[Cached] [Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
[Resolved]
private OsuColour colours { get; set; } = null!;
[Test] [Test]
public void TestEffectDisplay() public void TestModsEffectDisplay()
{ {
TestDisplay dsp; TestDisplay testDisplay = null!;
Add(dsp = new TestDisplay Box background = null!;
AddStep("add display", () =>
{ {
Anchor = Anchor.Centre, Add(testDisplay = new TestDisplay
Origin = Anchor.Centre {
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
var boxes = testDisplay.ChildrenOfType<Box>();
background = boxes.First();
}); });
AddSliderStep("value", 40, 60, 50, i => dsp.Value = i);
AddStep("set value to default", () => testDisplay.Value = 50);
AddUntilStep("colours are correct", () => testDisplay.Container.Colour == Color4.White && background.Colour == colourProvider.Background3);
AddStep("set value to less", () => testDisplay.Value = 40);
AddUntilStep("colours are correct", () => testDisplay.Container.Colour == colourProvider.Background5 && background.Colour == colours.ForModType(ModType.DifficultyReduction));
AddStep("set value to bigger", () => testDisplay.Value = 60);
AddUntilStep("colours are correct", () => testDisplay.Container.Colour == colourProvider.Background5 && background.Colour == colours.ForModType(ModType.DifficultyIncrease));
} }
private class TestDisplay : ModsEffectDisplay private class TestDisplay : ModsEffectDisplay
{ {
private readonly OsuSpriteText text; private readonly OsuSpriteText text;
public Container<Drawable> Container => Content;
protected override LocalisableString Label => "Test display"; protected override LocalisableString Label => "Test display";
public int Value public int Value