diff --git a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs index 2f4820e207..571f99bd08 100644 --- a/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs +++ b/osu.Game/Overlays/SkinEditor/SkinEditorOverlay.cs @@ -13,6 +13,7 @@ using osu.Framework.Graphics.Primitives; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; +using osu.Framework.Layout; using osu.Framework.Screens; using osu.Framework.Testing; using osu.Game.Beatmaps; @@ -30,7 +31,6 @@ using osu.Game.Screens.Play; using osu.Game.Screens.Select; using osu.Game.Users; using osu.Game.Utils; -using osuTK; namespace osu.Game.Overlays.SkinEditor { @@ -70,12 +70,14 @@ namespace osu.Game.Overlays.SkinEditor private OsuScreen? lastTargetScreen; private InvokeOnDisposal? nestedInputManagerDisable; - private Vector2 lastDrawSize; + private readonly LayoutValue drawSizeLayout; public SkinEditorOverlay(ScalingContainer scalingContainer) { this.scalingContainer = scalingContainer; RelativeSizeAxes = Axes.Both; + + AddLayout(drawSizeLayout = new LayoutValue(Invalidation.DrawSize)); } [BackgroundDependencyLoader] @@ -199,10 +201,10 @@ namespace osu.Game.Overlays.SkinEditor { base.Update(); - if (game.DrawSize != lastDrawSize) + if (!drawSizeLayout.IsValid) { - lastDrawSize = game.DrawSize; updateScreenSizing(); + drawSizeLayout.Validate(); } }