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Add inputting test coverage
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Select;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.SongSelect
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{
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public class TestSceneSongSelectFooter : OsuManualInputManagerTestScene
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{
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public TestSceneSongSelectFooter()
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{
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AddStep("Create footer", () =>
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{
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Footer footer;
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AddRange(new Drawable[]
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{
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footer = new Footer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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});
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private FooterButtonRandom randomButton;
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footer.AddButton(new FooterButtonMods(), null);
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footer.AddButton(new FooterButtonRandom
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{
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NextRandom = () => { },
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PreviousRandom = () => { },
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}, null);
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footer.AddButton(new FooterButtonOptions(), null);
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private bool nextRandomCalled;
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private bool previousRandomCalled;
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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nextRandomCalled = false;
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previousRandomCalled = false;
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Footer footer;
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Child = footer = new Footer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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footer.AddButton(new FooterButtonMods(), null);
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footer.AddButton(randomButton = new FooterButtonRandom
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{
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NextRandom = () => nextRandomCalled = true,
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PreviousRandom = () => previousRandomCalled = true,
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}, null);
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footer.AddButton(new FooterButtonOptions(), null);
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});
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[Test]
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public void TestFooterRandom()
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{
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AddStep("press F2", () => InputManager.Key(Key.F2));
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AddAssert("next random invoked", () => nextRandomCalled && !previousRandomCalled);
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}
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[Test]
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public void TestFooterRandomViaMouse()
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{
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AddStep("click button", () =>
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{
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InputManager.MoveMouseTo(randomButton);
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("next random invoked", () => nextRandomCalled && !previousRandomCalled);
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}
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[Test]
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public void TestFooterRewind()
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{
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AddStep("press Shift+F2", () =>
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{
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InputManager.PressKey(Key.LShift);
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InputManager.PressKey(Key.F2);
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InputManager.ReleaseKey(Key.F2);
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InputManager.ReleaseKey(Key.LShift);
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});
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AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
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}
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[Test]
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public void TestFooterRewindViaMouse()
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{
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AddStep("shift + click button", () =>
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{
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InputManager.PressKey(Key.LShift);
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InputManager.MoveMouseTo(randomButton);
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InputManager.Click(MouseButton.Left);
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InputManager.ReleaseKey(Key.LShift);
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});
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AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
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}
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}
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}
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