Simplified formatting; Removed warning suppressors

This commit is contained in:
OpenSauce04 2023-01-10 19:23:49 +00:00
parent 3c13d64d1e
commit 2800eeac56

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#pragma warning disable IDE0001 // Simplify Names
using System.Collections.Generic;
using System.Diagnostics;
using osu.Framework.Allocation;
@ -153,7 +151,6 @@ namespace osu.Game.Rulesets.Taiko.UI
private bool validMouse(MouseButtonEvent e) =>
leftRim.Contains(e.ScreenSpaceMouseDownPosition) || rightRim.Contains(e.ScreenSpaceMouseDownPosition);
#pragma warning disable format
private TaikoAction getTaikoActionFromInput(TaikoAction input)
{
switch (configTouchControlScheme.Value)
@ -162,36 +159,35 @@ namespace osu.Game.Rulesets.Taiko.UI
switch (input)
{
case TaikoAction.LeftRim: return TaikoAction.LeftRim;
case TaikoAction.LeftCentre: return TaikoAction.LeftCentre;
case TaikoAction.LeftRim: return TaikoAction.LeftRim;
case TaikoAction.LeftCentre: return TaikoAction.LeftCentre;
case TaikoAction.RightCentre: return TaikoAction.RightCentre;
case TaikoAction.RightRim: return TaikoAction.RightRim;
case TaikoAction.RightRim: return TaikoAction.RightRim;
}
break;
case TaikoTouchControlScheme.DDKK:
switch (input)
{
case TaikoAction.LeftRim: return TaikoAction.LeftCentre;
case TaikoAction.LeftCentre: return TaikoAction.RightCentre;
case TaikoAction.LeftRim: return TaikoAction.LeftCentre;
case TaikoAction.LeftCentre: return TaikoAction.RightCentre;
case TaikoAction.RightCentre: return TaikoAction.LeftRim;
case TaikoAction.RightRim: return TaikoAction.RightRim;
case TaikoAction.RightRim: return TaikoAction.RightRim;
}
break;
case TaikoTouchControlScheme.KKDD:
switch (input)
{
case TaikoAction.LeftRim: return TaikoAction.LeftRim;
case TaikoAction.LeftCentre: return TaikoAction.RightRim;
case TaikoAction.LeftRim: return TaikoAction.LeftRim;
case TaikoAction.LeftCentre: return TaikoAction.RightRim;
case TaikoAction.RightCentre: return TaikoAction.LeftCentre;
case TaikoAction.RightRim: return TaikoAction.RightCentre;
case TaikoAction.RightRim: return TaikoAction.RightCentre;
}
break;
}
return TaikoAction.LeftCentre;
}
#pragma warning restore format
private TaikoAction getTaikoActionFromPosition(Vector2 inputPosition)
{
@ -219,7 +215,6 @@ namespace osu.Game.Rulesets.Taiko.UI
private Color4 getColourFromTaikoAction(TaikoAction handledAction)
{
#pragma warning disable format
switch (handledAction)
{
case TaikoAction.LeftRim:
@ -229,7 +224,6 @@ namespace osu.Game.Rulesets.Taiko.UI
case TaikoAction.RightCentre:
return colours.Red;
}
#pragma warning restore format
return colours.Red;
}
private partial class QuarterCircle : CompositeDrawable, IKeyBindingHandler<TaikoAction>