Update dependencies

This commit is contained in:
Andrei Zavatski 2019-10-13 11:23:49 +03:00
commit 27e3ffd293
6 changed files with 85 additions and 23 deletions

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@ -0,0 +1,39 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Game.Overlays.Comments;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneCommentsHeader : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CommentsHeader),
typeof(HeaderButton),
typeof(SortSelector),
};
private readonly Bindable<CommentsSortCriteria> sort = new Bindable<CommentsSortCriteria>();
private readonly BindableBool showDeleted = new BindableBool();
public TestSceneCommentsHeader()
{
Add(new CommentsHeader
{
Sort = { BindTarget = sort },
ShowDeleted = { BindTarget = showDeleted }
});
AddStep("Trigger ShowDeleted", () => showDeleted.Value = !showDeleted.Value);
AddStep("Select old", () => sort.Value = CommentsSortCriteria.Old);
AddStep("Select new", () => sort.Value = CommentsSortCriteria.New);
AddStep("Select top", () => sort.Value = CommentsSortCriteria.Top);
}
}
}

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@ -13,9 +13,9 @@ namespace osu.Game.Online.API.Requests
private readonly long id;
private readonly int page;
private readonly CommentableType type;
private readonly SortCommentsBy sort;
private readonly CommentsSortCriteria sort;
public GetCommentsRequest(CommentableType type, long id, SortCommentsBy sort = SortCommentsBy.New, int page = 1)
public GetCommentsRequest(CommentableType type, long id, CommentsSortCriteria sort = CommentsSortCriteria.New, int page = 1)
{
this.type = type;
this.sort = sort;

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@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Comments
private readonly CommentableType type;
private readonly long id;
public readonly Bindable<SortCommentsBy> Sort = new Bindable<SortCommentsBy>();
public readonly Bindable<CommentsSortCriteria> Sort = new Bindable<CommentsSortCriteria>();
public readonly BindableBool ShowDeleted = new BindableBool();
[Resolved]
@ -74,7 +74,7 @@ namespace osu.Game.Overlays.Comments
base.LoadComplete();
}
private void onSortChanged(ValueChangedEvent<SortCommentsBy> sort) => getComments();
private void onSortChanged(ValueChangedEvent<CommentsSortCriteria> sort) => getComments();
private void getComments()
{

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@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Comments
private const int padding = 50;
private const int text_size = 14;
public readonly Bindable<SortCommentsBy> Sort = new Bindable<SortCommentsBy>();
public readonly Bindable<CommentsSortCriteria> Sort = new Bindable<CommentsSortCriteria>();
public readonly BindableBool ShowDeleted = new BindableBool();
private readonly Box background;
@ -79,13 +79,11 @@ namespace osu.Game.Overlays.Comments
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.Gray4;
background.Colour = colours.Gray3;
}
private class ShowDeletedButton : HeaderButton
{
private const int spacing = 5;
public readonly BindableBool Checked = new BindableBool();
private readonly SpriteIcon checkboxIcon;
@ -96,7 +94,7 @@ namespace osu.Game.Overlays.Comments
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(spacing, 0),
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{
checkboxIcon = new SpriteIcon

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@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Comments
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.Gray6;
background.Colour = colours.Gray4;
}
protected override bool OnHover(HoverEvent e)
@ -65,8 +65,8 @@ namespace osu.Game.Overlays.Comments
FadeOutBackground();
}
public void FadeInBackground() => background.FadeIn(duration, Easing.OutQuint);
protected void FadeInBackground() => background.FadeIn(duration, Easing.OutQuint);
public void FadeOutBackground() => background.FadeOut(duration, Easing.OutQuint);
protected void FadeOutBackground() => background.FadeOut(duration, Easing.OutQuint);
}
}

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@ -10,16 +10,18 @@ using osuTK;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Bindables;
using osu.Framework.Allocation;
using osuTK.Graphics;
namespace osu.Game.Overlays.Comments
{
public class SortSelector : OsuTabControl<SortCommentsBy>
public class SortSelector : OsuTabControl<CommentsSortCriteria>
{
private const int spacing = 5;
protected override Dropdown<SortCommentsBy> CreateDropdown() => null;
protected override Dropdown<CommentsSortCriteria> CreateDropdown() => null;
protected override TabItem<SortCommentsBy> CreateTabItem(SortCommentsBy value) => new SortTabItem(value);
protected override TabItem<CommentsSortCriteria> CreateTabItem(CommentsSortCriteria value) => new SortTabItem(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
@ -33,21 +35,23 @@ namespace osu.Game.Overlays.Comments
AutoSizeAxes = Axes.Both;
}
private class SortTabItem : TabItem<SortCommentsBy>
private class SortTabItem : TabItem<CommentsSortCriteria>
{
private readonly TabContent content;
public SortTabItem(SortCommentsBy value)
public SortTabItem(CommentsSortCriteria value)
: base(value)
{
AutoSizeAxes = Axes.Both;
Child = content = new TabContent(value)
{ Active = { BindTarget = Active } };
{
Active = { BindTarget = Active }
};
}
protected override void OnActivated() => content.FadeInBackground();
protected override void OnActivated() => content.Activate();
protected override void OnDeactivated() => content.FadeOutBackground();
protected override void OnDeactivated() => content.Deactivate();
private class TabContent : HeaderButton
{
@ -55,15 +59,36 @@ namespace osu.Game.Overlays.Comments
public readonly BindableBool Active = new BindableBool();
public TabContent(SortCommentsBy value)
[Resolved]
private OsuColour colours { get; set; }
private readonly SpriteText text;
public TabContent(CommentsSortCriteria value)
{
Add(new SpriteText
Add(text = new SpriteText
{
Font = OsuFont.GetFont(size: text_size),
Text = value.ToString()
});
}
public void Activate()
{
FadeInBackground();
text.Font = text.Font.With(weight: FontWeight.Bold);
text.Colour = colours.BlueLighter;
}
public void Deactivate()
{
if (!IsHovered)
FadeOutBackground();
text.Font = text.Font.With(weight: FontWeight.Medium);
text.Colour = Color4.White;
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Active.Value) base.OnHoverLost(e);
@ -72,7 +97,7 @@ namespace osu.Game.Overlays.Comments
}
}
public enum SortCommentsBy
public enum CommentsSortCriteria
{
New,
Old,