From 26b0815fc862557d4740c79e8fd967643f548a0c Mon Sep 17 00:00:00 2001 From: emu1337 Date: Mon, 20 Jun 2022 04:19:07 +0200 Subject: [PATCH] fixed casting the wrong skill --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 97899d2db9..fab3fa8425 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier; double aimRatingNoSliders = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier; double speedRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier; - double speedNotes = (skills[1] as Speed).RelevantNoteCount(); + double speedNotes = (skills[2] as Speed).RelevantNoteCount(); double flashlightRating = Math.Sqrt(skills[3].DifficultyValue()) * difficulty_multiplier; double sliderFactor = aimRating > 0 ? aimRatingNoSliders / aimRating : 1;