fixed casting the wrong skill

This commit is contained in:
emu1337 2022-06-20 04:19:07 +02:00
parent ecbbd29c9b
commit 26b0815fc8
1 changed files with 1 additions and 1 deletions

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@ -38,7 +38,7 @@ protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beat
double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier;
double aimRatingNoSliders = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
double speedRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier;
double speedNotes = (skills[1] as Speed).RelevantNoteCount();
double speedNotes = (skills[2] as Speed).RelevantNoteCount();
double flashlightRating = Math.Sqrt(skills[3].DifficultyValue()) * difficulty_multiplier;
double sliderFactor = aimRating > 0 ? aimRatingNoSliders / aimRating : 1;