mirror of
https://github.com/ppy/osu
synced 2025-01-10 08:09:40 +00:00
Merge branch 'taiko_hit_drawing' into taiko-drawable-generation
Conflicts: osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
This commit is contained in:
commit
24c6ee620f
@ -2,14 +2,11 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Taiko.Objects;
|
||||
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
@ -30,7 +27,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Reset();
|
||||
});
|
||||
|
||||
Add(new CentreHitCircle(new CirclePiece()
|
||||
Add(new CentreHitCirclePiece(new CirclePiece
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
@ -38,7 +35,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Position = new Vector2(100, 100)
|
||||
});
|
||||
|
||||
Add(new CentreHitCircle(new StrongCirclePiece()
|
||||
Add(new CentreHitCirclePiece(new StrongCirclePiece
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
@ -46,7 +43,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Position = new Vector2(350, 100)
|
||||
});
|
||||
|
||||
Add(new RimHitCircle(new CirclePiece()
|
||||
Add(new RimHitCirclePiece(new CirclePiece
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
@ -54,7 +51,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Position = new Vector2(100, 300)
|
||||
});
|
||||
|
||||
Add(new RimHitCircle(new StrongCirclePiece()
|
||||
Add(new RimHitCirclePiece(new StrongCirclePiece
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
@ -78,7 +75,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Position = new Vector2(350, 500)
|
||||
});
|
||||
|
||||
Add(new DrumRollCircle(new CirclePiece()
|
||||
Add(new DrumRollCircle(new CirclePiece
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
@ -87,7 +84,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Position = new Vector2(575, 100)
|
||||
});
|
||||
|
||||
Add(new DrumRollCircle(new StrongCirclePiece()
|
||||
Add(new DrumRollCircle(new StrongCirclePiece
|
||||
{
|
||||
KiaiMode = kiai
|
||||
})
|
||||
@ -111,72 +108,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
}
|
||||
|
||||
private class CentreHitCircle : BaseCircle
|
||||
{
|
||||
public CentreHitCircle(CirclePiece piece)
|
||||
: base(piece)
|
||||
{
|
||||
Piece.Add(new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(SYMBOL_INNER_SIZE),
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Piece.AccentColour = colours.PinkDarker;
|
||||
}
|
||||
}
|
||||
|
||||
private class RimHitCircle : BaseCircle
|
||||
{
|
||||
public RimHitCircle(CirclePiece piece)
|
||||
: base(piece)
|
||||
{
|
||||
Piece.Add(new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(SYMBOL_SIZE),
|
||||
BorderThickness = SYMBOL_BORDER,
|
||||
BorderColour = Color4.White,
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Piece.AccentColour = colours.BlueDarker;
|
||||
}
|
||||
}
|
||||
|
||||
private abstract class BaseCircle : Container
|
||||
{
|
||||
protected const float SYMBOL_SIZE = TaikoHitObject.CIRCLE_RADIUS * 2f * 0.45f;
|
||||
protected const float SYMBOL_BORDER = 8;
|
||||
protected const float SYMBOL_INNER_SIZE = SYMBOL_SIZE - 2 * SYMBOL_BORDER;
|
||||
|
||||
protected readonly CirclePiece Piece;
|
||||
|
||||
protected BaseCircle(CirclePiece piece)
|
||||
|
@ -1,6 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
@ -24,10 +27,20 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
AddButton("Hit!", addHitJudgement);
|
||||
AddButton("Miss :(", addMissJudgement);
|
||||
AddButton("Swell", addSwell);
|
||||
AddButton("Centre", () => addCentreHit(false));
|
||||
AddButton("Strong Centre", () => addCentreHit(true));
|
||||
AddButton("Rim", () => addRimHit(false));
|
||||
AddButton("Strong Rim", () => addRimHit(true));
|
||||
|
||||
Add(playfield = new TaikoPlayfield
|
||||
Add(new Container
|
||||
{
|
||||
Y = 200
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Y = 200,
|
||||
Padding = new MarginPadding { Left = 200 },
|
||||
Children = new[]
|
||||
{
|
||||
playfield = new TaikoPlayfield()
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@ -71,6 +84,34 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
PreEmpt = 1000
|
||||
}));
|
||||
}
|
||||
|
||||
private void addCentreHit(bool strong)
|
||||
{
|
||||
Hit h = new Hit
|
||||
{
|
||||
StartTime = Time.Current + 1000,
|
||||
PreEmpt = 1000
|
||||
};
|
||||
|
||||
if (strong)
|
||||
playfield.Add(new DrawableStrongCentreHit(h));
|
||||
else
|
||||
playfield.Add(new DrawableCentreHit(h));
|
||||
}
|
||||
|
||||
private void addRimHit(bool strong)
|
||||
{
|
||||
Hit h = new Hit
|
||||
{
|
||||
StartTime = Time.Current + 1000,
|
||||
PreEmpt = 1000
|
||||
};
|
||||
|
||||
if (strong)
|
||||
playfield.Add(new DrawableStrongRimHit(h));
|
||||
else
|
||||
playfield.Add(new DrawableRimHit(h));
|
||||
}
|
||||
|
||||
private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
|
||||
{
|
||||
|
20
osu.Game.Modes.Taiko/Objects/Drawable/DrawableCentreHit.cs
Normal file
20
osu.Game.Modes.Taiko/Objects/Drawable/DrawableCentreHit.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||
{
|
||||
public class DrawableCentreHit : DrawableHit
|
||||
{
|
||||
protected override List<Key> HitKeys { get; } = new List<Key>(new[] { Key.F, Key.J });
|
||||
|
||||
public DrawableCentreHit(Hit hit)
|
||||
: base(hit)
|
||||
{
|
||||
Add(new CentreHitCirclePiece(new CirclePiece()));
|
||||
}
|
||||
}
|
||||
}
|
@ -2,6 +2,8 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Taiko.Judgements;
|
||||
using System;
|
||||
@ -16,6 +18,8 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||
/// </summary>
|
||||
protected abstract List<Key> HitKeys { get; }
|
||||
|
||||
protected override Container<Framework.Graphics.Drawable> Content => bodyContainer;
|
||||
|
||||
private readonly Hit hit;
|
||||
|
||||
/// <summary>
|
||||
@ -23,10 +27,18 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||
/// </summary>
|
||||
private bool validKeyPressed;
|
||||
|
||||
private readonly Container bodyContainer;
|
||||
|
||||
protected DrawableHit(Hit hit)
|
||||
: base(hit)
|
||||
{
|
||||
this.hit = hit;
|
||||
|
||||
AddInternal(bodyContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
@ -63,5 +75,27 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||
|
||||
return UpdateJudgement(true);
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
switch (State)
|
||||
{
|
||||
case ArmedState.Idle:
|
||||
break;
|
||||
case ArmedState.Miss:
|
||||
FadeOut(100);
|
||||
Expire();
|
||||
break;
|
||||
case ArmedState.Hit:
|
||||
bodyContainer.ScaleTo(0.8f, 400, EasingTypes.OutQuad);
|
||||
bodyContainer.MoveToY(-200, 250, EasingTypes.Out);
|
||||
bodyContainer.Delay(250);
|
||||
bodyContainer.MoveToY(0, 500, EasingTypes.In);
|
||||
|
||||
FadeOut(600);
|
||||
Expire();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
20
osu.Game.Modes.Taiko/Objects/Drawable/DrawableRimHit.cs
Normal file
20
osu.Game.Modes.Taiko/Objects/Drawable/DrawableRimHit.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||
{
|
||||
public class DrawableRimHit : DrawableHit
|
||||
{
|
||||
protected override List<Key> HitKeys { get; } = new List<Key>(new[] { Key.D, Key.K });
|
||||
|
||||
public DrawableRimHit(Hit hit)
|
||||
: base(hit)
|
||||
{
|
||||
Add(new RimHitCirclePiece(new CirclePiece()));
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||
{
|
||||
public class DrawableStrongCentreHit : DrawableStrongHit
|
||||
{
|
||||
protected override List<Key> HitKeys { get; } = new List<Key>(new[] { Key.F, Key.J });
|
||||
|
||||
public DrawableStrongCentreHit(Hit hit)
|
||||
: base(hit)
|
||||
{
|
||||
Add(new CentreHitCirclePiece(new StrongCirclePiece()));
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||
{
|
||||
public class DrawableStrongRimHit : DrawableStrongHit
|
||||
{
|
||||
protected override List<Key> HitKeys { get; } = new List<Key>(new[] { Key.D, Key.K });
|
||||
|
||||
public DrawableStrongRimHit(Hit hit)
|
||||
: base(hit)
|
||||
{
|
||||
Add(new RimHitCirclePiece(new StrongCirclePiece()));
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,46 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
||||
{
|
||||
/// <summary>
|
||||
/// A circle piece used for centre hits.
|
||||
/// </summary>
|
||||
public class CentreHitCirclePiece : Container
|
||||
{
|
||||
private readonly CirclePiece circle;
|
||||
|
||||
public CentreHitCirclePiece(CirclePiece piece)
|
||||
{
|
||||
Add(circle = piece);
|
||||
|
||||
circle.Add(new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(CirclePiece.SYMBOL_INNER_SIZE),
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
circle.AccentColour = colours.PinkDarker;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,48 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
|
||||
{
|
||||
public class RimHitCirclePiece : Container
|
||||
{
|
||||
private readonly CirclePiece circle;
|
||||
|
||||
public RimHitCirclePiece(CirclePiece piece)
|
||||
{
|
||||
Add(circle = piece);
|
||||
|
||||
circle.Add(new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(CirclePiece.SYMBOL_SIZE),
|
||||
BorderThickness = CirclePiece.SYMBOL_BORDER,
|
||||
BorderColour = Color4.White,
|
||||
Masking = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
circle.AccentColour = colours.BlueDarker;
|
||||
}
|
||||
}
|
||||
}
|
@ -52,8 +52,14 @@
|
||||
<Compile Include="Judgements\TaikoDrumRollTickJudgement.cs" />
|
||||
<Compile Include="Judgements\TaikoJudgement.cs" />
|
||||
<Compile Include="Judgements\TaikoHitResult.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableRimHit.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableStrongRimHit.cs" />
|
||||
<Compile Include="Objects\Drawable\Pieces\CentreHitCirclePiece.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableCentreHit.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableHit.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableStrongCentreHit.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableStrongHit.cs" />
|
||||
<Compile Include="Objects\Drawable\Pieces\RimHitCirclePiece.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableDrumRoll.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableDrumRollTick.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableSwell.cs" />
|
||||
@ -103,4 +109,4 @@
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,5 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
Loading…
Reference in New Issue
Block a user