Make intro->mainmenu work better by delaying interactiveness of osu! logo.

This commit is contained in:
Dean Herbert 2017-02-07 21:37:34 +09:00
parent e2f680a65f
commit 24ba21363e
No known key found for this signature in database
GPG Key ID: 46D71BF4958ABB49
2 changed files with 5 additions and 2 deletions

View File

@ -288,6 +288,8 @@ namespace osu.Game.Screens.Menu
//if (OsuGame.IdleTime > 6000 && State != MenuState.Exit)
// State = MenuState.Initial;
osuLogo.Interactive = Alpha >= 0.8f;
iconFacade.Width = osuLogo.SizeForFlow * 0.5f;
base.Update();
}

View File

@ -65,9 +65,10 @@ namespace osu.Game.Screens.Menu
buttons.OnSettings = game.ToggleOptions;
}
protected override void LoadComplete()
protected override void OnEntering(GameMode last)
{
base.LoadComplete();
base.OnEntering(last);
buttons.FadeInFromZero(500);
}