From 777a606b2d82d084f8f40a1c0d76326bb5ca564b Mon Sep 17 00:00:00 2001
From: Dean Herbert <pe@ppy.sh>
Date: Thu, 14 Feb 2019 17:14:58 +0900
Subject: [PATCH] Don't revert beatmap on exiting leased state

---
 osu.Game/Screens/OsuScreenDependencies.cs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/osu.Game/Screens/OsuScreenDependencies.cs b/osu.Game/Screens/OsuScreenDependencies.cs
index 1c355d6320..b51ce0d33f 100644
--- a/osu.Game/Screens/OsuScreenDependencies.cs
+++ b/osu.Game/Screens/OsuScreenDependencies.cs
@@ -22,7 +22,7 @@ namespace osu.Game.Screens
                 Beatmap = parent.Get<LeasedBindable<WorkingBeatmap>>()?.GetBoundCopy();
                 if (Beatmap == null)
                 {
-                    Cache(Beatmap = parent.Get<Bindable<WorkingBeatmap>>().BeginLease(true));
+                    Cache(Beatmap = parent.Get<Bindable<WorkingBeatmap>>().BeginLease(false));
                 }
 
                 Ruleset = parent.Get<LeasedBindable<RulesetInfo>>()?.GetBoundCopy();
@@ -38,4 +38,4 @@ namespace osu.Game.Screens
             }
         }
     }
-}
\ No newline at end of file
+}